Sony employees where hacked individually after their personal data was leaked. Many employees had their bank accounts hacked, now sony faces three big lawsuits on top of the disruption in business. So to put on our fantasy caps, lets be generous and say a major banking establishment in your country was hacked and its…
I agree with what others have said about your concept. I know you just threw it together for practice, now expand on it and get some more practice! I'm a fan of gnarled crystals, myself. ;D Maybe have it floating above an interesting levitation thingy-majig pr, if you don't like the whole "look at me, my crystals float"…
posm, that's exactly the setup I'm using. It's the guesswork in the move/rotate camera part that I'm trying to eliminate. i.e. I know the render width needs to be exactly 5 1/2 iso tiles wide, with a render resolution of 176 x 208. I'm working on a mobile game, as you might've guessed. The irony in all of this is the art…
Hi Ikruel! This is a fantastic piece of software and i'm already using it and loving it! A quick suggestion for future updates: - After arranging 3-4 images together I wanted to move those images as a group but couldn't find a way to do so, having to move then around individually. Maybe a "group selected images" option…
Dangit Dani, I'm loving nearly everything you're pumping out. Fantastic characters and execution! Xavi, holy junk, man! Some of the best movement and composition we've seen in this thread so far. Amazing work! Gnashed, dude, these are fantastic. You captured the FOV and subtle angle tilts of the character's heads. Superb…
The last paragraph Drew was fantastic. 10 years is a fantastic accomplishment, especially for an art forum! Polycount is quite literally my home on the internet and I don't know what I'd do without it. I've been to other forums, but they quickly bore me. You can include me on the list of people who had their life changed…
Hi there! Im late on the party but I just tried the tools and they are fantastic! One question tho - is there a way you could have UV soft selection controls in there? Just simple things : distance, and per topo VS per vert distance toggle. Soft selection might actually by in the default max toolset ... but I personally…
Specialized in 3D stylized environments and props. Experienced in Maya, ZBrush, Blender and Substance Designer/Painter. Able to work with Unreal Engine or Unity and can use version control. Knowledge of Unreal and Unity Shader graph. Able to make particle systems. Receptive to feedback. Love fantasy, horror and sci fi.…
@Neox Thank you so much for taking the time to answer. I will have a look at those overwatch characters once I get back from work. By straightening the UVs do you mean manually make them more of a grid? Or simply making sure they are straight themselves as they are presented currently? My aim is to make a small fantasy…
Guys! Thank you very much for feedback!!!! Really damn helpfull! Answering to qestions: 1) I haven't measured it and in task description ther was nothing about it. 2)Work giver gave me refs with 5 different fantasy houses., but they told not to focus on design and concept because what matter is textures and topology. 3)…