All you do is get half-lambert and feed it in as U coord, then get your other value (however you want to select the gradient you want from the stack) and feed it in as the V coord to your ramp look-up. float NdotL = dot ( lightDir, normal ); // Lambert - we'll make it half-lambert when we feed it in as the U coord (i.e.…
Ah yeah, that's probably it. This here. Probably set to Local. You might want World instead, depending. Here's the help file http://download.autodesk.com/us/3dsmax/2012help/index.html?url=files/GUID-0F3E2822-9296-42E5-A572-B600884B07E-298.htm,topicNumber=d28e58766 I use a script from Jim Jagger called "[FONT=Arial,…
I appreciate your help. I have started looking into this with Maya, but most of the search results are coming back with Vertex Coloring, even though I have typed: texture blending mask with Maya. Also, while finding out that you can export BSP brushes to FBX, I realize the problem I was having with BSP brushes tilling so…
Camili, good stuff. Not too expensive and I for 1 would really like to take your course when I have the chance. 3 points tho that sort of turned me off. - The testimonials saying how good MD is. It made me feel a bit like I'm reading 1 of those "get rick quick" website. - $399 to be placed all the way at the bottom. Again…
In the States we pay anywhere from US$1.80 to US$2.30 right now per Gallon. This translates to less than 1 brittish pound per gallon. A litre is smaller than a gallon... so I'm thinking we pay about 1/2 a pound or less for a comparable amount. I lived in Oklahoma about 4 years ago it was .89 cents per gallon then - I know…
I have observed that the difference between using StaticMesh and InstancedStaticMesh lies in the fact that, in the former, every time a 3D object is drawn on the screen, it generates 1 drawcall (not counting the textures associated with the model). For example, if a wall that is part of a modular kit appears 30 times in a…
I'm setting up a model with some animations. The model itself is a lamp which is held by the players hand. I've exported my animations but it's not playing at all. I made an idle animation in max and exported it but when I test it in game it doesn't seem to be playing it at all. The players hands are stuck out like the…
It’s invariably better to show than tell, as any computer graphics industry professional will attest. This a visually-focused field, so it’s only natural that the most effective way to communicate is with pictures rather than words. That holds equally true at the CG Master Academy, where the true value of our range of…
Mutant League: A Videogame Art Challenge! You've been begging for it. The rumors been circling. Hints have been dropped. Finally it is here. Sound the vevezulas, fire up the jumbo trons, hit the pregame tailgate parties and let's make some Mutant League goodness.We're kicking off a new challenge here at Polycount - Mutant…