I did 6 months contract Enviro art on Split Second. There's some real talent there and some great guys. Disney dropped the ball on marketing it though, released on the same day as Red Dead and in the same month as Blur was so stupid. Why would you release 2 new racing ips in the same month, it splits the market! Activision…
Hello! These are the living quarters on board the spacecraft. The level will consist of three bedrooms with bunk beds, a general toilet combined with a shower, and a corridor. Since this is a modular environment, I started by creating a level map out of cubes representing individual modules. The next step was to create…
Hello, I started this project originally a year ago when I decided I want to learn Blender. However soon after the proto / whitebox stage I gave up on the project and its been almost a year on hold now. I picked the project up again and thought I create a post of the progress here on polycount hoping this would force me to…
AssetList From the research i have collected i have constructed an asset list to keep track of the modelling throughout this project. Modelling since my last post, I have done some other research into how this will all come together in terms of modelling , texturing and presenting but I won't be posting this research on…
[ QUOTE ] Don't care for that bench. It looks soft like a pillow and not hard/carved like stone. Get REAL serious with your skull. Never halfass a Warhammer skull. This screenshot is the same area, mostly. http://mythicmktg.fileburst.com/war/us/media/images/screenshots/013008_SS14.jpg OH NO Kurtis beat me to it. Anyway,…
I'd say the model itself looks pretty good, except that you modeled in the brick creases. While it may only be for school, it's still very inefficient. I think the biggest downfall is with the texturing and lighting, though. It's extremely cartoony and unrealistic in every way. If that's the look you're going for though,…
Hello. This MEL code is great to render when you have problems (unable) to select which frames to render, however is there any way to stop the render view to keep popping in each rendered frame? global proc renderIt() { global string $fileName; global int $end; global int $sta; setAttr -type "string"…
My good friend Omega-Sigh helped me out with the concept since I struggle with creativity(Bleh.). I am pretty happy with this concept at this stage and feel I should move on to the next character, Eve II considering I plan to finish all concept work before the end of next week.
Hi! [TLDR: Tree's shadows break when masking out polygons that are perpendicular to the camera by multiplying the opacity mask with the Dot product of Camera Vector and Normals that have been calculated using DDX and DDY (as the tree has edited vertex normals). Shadows work when using Pixel or Vertex normals instead of the…
[Tutorial] Ultimate Guide to Start Your Journey As An Environment Artist Salam You can find the Tutorial in the links below: https://flippednormals.com/downloads/ultimate-guide-to-start-your-journey-as-an-envionment-artist/ref/ArashAref/ This "37 hours" highly in-depth Tutorial is for people who want to start their journey…