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Re: Mass Effect Assult Rifle
Reply by
Clos323
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Oct 2012
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3D Art Showcase & Critiques
update...no spec..normal is about done.working on diffuse. [IMG][/img]
Re: Ambient cube maps UDK
Reply by
Gestalt
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Nov 2011
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Unreal Engine
That makes sense that the diffuse wouldn't shift around with the camera. Thanks!
5 results
Re: Sketchbook: Hammed Al-Tamimi
Reply by
Hammed Al-Tamimi
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Feb 2012
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Digital Sketchbooks
I started a base diffuse map and specular map for the noblewoman.
2 results
Re: Zbrush displacement map can''t apply
Reply by
Scruples
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Oct 2012
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Technical Talk
Try dropping another texture (any texture) into the color/diffuse
Re: Personal Project for my Portfolio
Reply by
JGreentheRookie
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Jan 2013
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3D Art Showcase & Critiques
Update Changed the Water Bottle, Diffuse and Spec overall (a little).
4 results
Re: Sketchbook: Overmarvelous
Reply by
OverMarvelous
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Jun 2013
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Digital Sketchbooks
War paint is in this summer ? :( 300 tris or something, 512 diffuse
Re: Alien Boss
Reply by
Thegodzero
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Sep 2010
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3D Art Showcase & Critiques
Dead sexy!! Great use of a hipoly model for a diffuse piece.
4 results
Re: Normal Map Looks Weak in UDK/CRYENGINE
Reply by
ExcessiveZero
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Apr 2013
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Technical Talk
Looks fine to me, stuck the red channel of the normal into the diffuse
Re: Sketchbook: Venay
Reply by
venay
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Aug 2014
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Digital Sketchbooks
I think i'm satisfied with the diffuse results so far.
Re: Stromberg's Gameart book
Reply by
Stromberg90
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Nov 2013
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3D Art Showcase & Critiques
Today's little update, working on the diffuse adding some interest.
8 results
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