Well,if anyone has questions about the creation of something specific in the level, I'll try to answer the best i can but right now I'm kinda relaxing after finishing the level and not really having the energy to post a lot of breakdowns :) As for the fire - yeah, i know that the heat effect is pretty over-exaggerated and…
Hey! Welcome to The Polygon Vault ! This is my little space to explore retro-style 3D modeling — low poly trees, chunky textures, and that good old-school vibe from the PS1 era. I build everything from scratch in Blender, then bring it to life in Unreal Engine with a bit of that pixel-flavored aesthetic. If you're into…
Props! ART JAM - FRIDAY 27December2013 - 09January2014 So this art jam we will be doing props. The jam is to be focused more on textures and lighting (presentation) and less on the model. So I have determined a soft cap of 500 tri's. If you need more, then use them, but try not to put 500 into something like a crowbar if…
I don't think there's anything wrong with desiring to be that first place. It is hard to take the experience when you've been conditioned all your life to be competitive and always strive for the best, that when it doesn't happen, you feel your worst. I personally dislike contests because in my experience they always let…
I worked out a backstory, but its still quite rough in a sence and im not the best at writing :p I hope my idea gets across ^^ One day, a sick girl was brought to the temple. She was the
daughter of the regions lord and had fallen under a curse placed upon her by an
evil spirit. The lord begged the temple master to lift…
Thanks guys! Some sketches. Trying to keep some of the exaggerated limb
proportions from the original illustrations. Also exploring how her prosthetic
apparatus could work with the shoulder pad a la fury road, but it started to
look too complicated and too many straps, so I might just keep it simple. The big ass police…
On version 2025 ? Try here https://3dcoat.com/forum/index.php?/topic/23378-linux-updates-news/page/9/#comment-199205 and here Send any linux support-related questions to Sergii Kryzhanovskyi at support.linux@pilgway.com
I know I can search this up but there are so many tutorial that keep going in different direction so was wondering if anyone could let me know how I can import my textures that i export out from substance painter to godot. Just i keep coming across videos but they lead to something different and well get overwhelmed. So…