http://www.conceptart.org/forums/showthread.php?t=49964 October 21-24th. I'm going no matter what. I have been saving since the San Fran workshop. I'm probably going to go with the Hostel option, more for the fun of having eight roommates than for the savings. Anyone else from here going to go? Right now I only have one…
The concept Artist position was already filled. Due to this the original message was edited. The 3D Modeler position were also filled but we are looking for an additional one. Thanks a lot to all applicants in advance!
I am starting work on a ward design to be submitted to the Dota 2 workshop and I'm hoping I could get some feedback along the way. My ward is themed around the character Windrunner from Dota 2. I've started with a few different design silhouettes which can be seen at the bottom of this post. If I could get any feed back on…
嗨,我是2D游戏设计师,概念设计师和插画师,工作了八年。如果您有工作邀请,请与我联系。You can get in touch with me through email: 315518692@qq.comMy skype account:(live: 315518692)我的网站是:https://www.artstation.com/mobius
I found one of my old 3ds max doodles on my hard drive that I never finished, it hasn't got many tertiary details yet. I can no longer analyse it objectively since I think all my old or recently finished work is bad :) . I was hoping to get some critique/ feedback of the 3D model, to determine if I should either finish it…
Hello! I'm Justas, I'm an artist and I'm looking for new projects to work on. I have more than decade of experience working on game development, movie pre-production, books and magazines illustration. My portfolio - www.JustasGatelis.com LinkedIn Profile If you would like to connect on other platforms: ArtStation Instagram…
Hey there! SUM INTERACTIVE is looking for a freelance 2D Character Artist to help out the team on a new title. We are currently in production and are looking for someone who has experience creating animated sprites and can match an established art style. The game has not been fully announced yet but you can see a sign up…
Final Image 3D Render Hey everyone, this is my first time posting to Polycount. I did this piece awhile ago. The ship was modeled in 3D-coat and basic texturing and lighting was done in keyshot. The planets lighting and texturing was done using Photoshop's 3D mode. Ship was inspired by Alexey Pyatov (Karanak). I'll be…