As far as I know we're only having this unexpected texture streaming issue on the PC build. 360 and ps3 builds seem OK. We were unaware of any streaming issues on PC =/
btw, I dont get why the hardware can't be shipped, say if the contestant was to pay the extra shipping. i mean if its a sweet tablet or ps3 its still going to be worth it right
Your models have a great, styolized silhouette. Also, a bit off topic, somebody should make a really low poly RTS for the PSP sort of like this. I would love that. xD
I don't know, I think modding's dying off really, at least the potential playerbases are. Sustaining plenty like even 30+ humans is rare if you're lucky that the gameplay isn't CS fare. HL2 was popular on moddb BEFORE IT EVEN CAME OUT! Lots of dead ambitious projects always start up for it because there's some false sense…
I don't pirate games, and I honestly don't remember ever pirating games since like gradeschool. Most of the PC games I've boughten recently were purchased through Steam, though I do occasionally sift through the bargain bucket at games stores. I don't much like buying games in specialty game shops like gamestop or whatever…
Not directly inside of Toolbag, but you can save out an image with alpha channel (in capture settings, ctrl+p, make sure to use tga or psd and enable transparency), and composite in a background image in photoshop.
Sorry, missed your comment before: Yeah, it should be coming in EX. MS4 has them, but I can't even consider going back to 4 with the new Sai-like painting engine in 5!
I'm not working on, Nor do I know anyone who is but this looks interesting. It's a Survival Horror set for PSN release it'll be ported to PC some time later. http://youtu.be/6Fdstm-Ttfs
Maybe release it for the "Android-PSN"-thingy only? Since they allreaddy have a limit for what can be called a Playstation-mobile. Don't know, would be kinda cool with the PS controls and UT3 based games.
I'm still studying this software, but if you select that particular layer that has transparency in the "layers" palette, and then go to the menu bar > layers > export > color, you'll get a psd with transparent pixels. Hope this helps.