Thanks for making this available Dan. I loved the simplicity of the design, so I took you up on your offer and modified it and kept going, now it looks nothing at all like your source code. :p I'll work in some proper documentation in the source, in the meantime here's the current version. I separated out the css and…
I've seen people use cloth to do this... I wouldn't recommend it. There's also this free script: http://www.scriptspot.com/3ds-max/scripts/max-retopo Or, a commercial script: http://www.matt-clark.co.uk/wrapit/spe.php?o=177 Or... if you're using 2012, I'm pretty sure it comes with some cool new features that will do this.…
Hey, We recently published 170+ tweakable materials (procedural and scan based ones) on Substance Source. You'll have access to procedural materials (sbs + sbsar) here : https://source.allegorithmic.com/#/substances/search/sbs Hybrid scan based materials (sbsar) are available here (new assets category):…
Retopo is underway! Currently sitting at 17K tris, I'm hoping to keep it under or around 30k with everything included. Might be a stretch, but we'll see how it goes. Thoughts or suggestions are always welcome!
Hello, Tonight I post the first update for the texture. This is the first pass of colours with some AO, cavity, and (b/w) curvature map for the metal borders. What do you think about this first pass ? (Mesh is at +- 17k triangles.) Next soon. Good evening.
Lol i just wondered where my post on this is, then i saw that you openede two threads for the same question ? Anyways here's what i posted on your other thread, in case you have technical problems seeing it. And as promised this is my World Machine Preset: You'll need the Coastal Overlay Plugin to make it work !…
Sry my explanation wasn't very clear and not very precise either , just check out my Material Screenshot which is tested and works great for this purpose. And as promised this is my World Machine Preset: You'll need the Coastal Overlay Plugin to make it work ! https://dl.dropbox.com/u/17204989/Island%20Preset.tmd
Figured I'd update this with pictures See more at: https://www.epicgames.com/unrealtournament/forums/showthread.php?17997-CONTENT-DUMP-UT99-classic-weapons As far as these not helping my case as far as employments goes... we'll see. I don't really care at this point though.