Going to fix the seams n shit on my riddick model, retexture some areas and re-render with a decent background. UPDATES TO SITE : Added on-site CV (WAITING FOR HOST TO UPDATE) Added Phone and Email visibly Made PNG images smaller Downloadable CV
Sorry for the lack of updates! But here is the latest. This is the low poly with all the normals and AO baked in.. I put a base coat texture on it. Also updated the cockpit with the more realistic style, ignore the little texture errors as that is not complete. =/ Feedback and suggestions appreciated as always! Thanks…
[ QUOTE ] i definitely have the most recent steam update, but it seems my version isnt compatible with the polycount CS version [/ QUOTE ] Yah, that was totally on my end, I didn't restart the server after the updates came through, you should be OK now.
just a small update, but an update never the less. a wire frame shot and Panel Seams!!!! yay too long enough! Might have to make them darker or whaever, but i can do that in texture im sure i'll do more interior stuff now:)
thanks for the comments vig :) - I was trying to create a sort of flickering shadow with barrel fire, but I guess you can only pull them off in an actual animated scene. Anyhoo, here is some updates. Update: so, what do you kids think of it?
Hey thanks for the comment, Ironwolf! I've updated the bedroom scene I posted earlier in the thread. I'd love to hear some critiques from you guys. Here goes. And here's an update of hte scifi room with some extra details added in, and the lighting too.
Hi, are there any updates on baking Albedo in Marmoset with refraction included? I'm currently working on an in-game project which relies on such technique, and I can't find any info on the topic.
Thank you for the extensive feedback. I'm going to do the final rendering in Blender and then export it out to unity, but tbh i dont know if thats the best way to do it, because its my first time doing something like this. The reason the sleeve looks weird and clips into the body is because i will put an object around the…
Hey Guys! Updating my concept, my bf started to work on her already, so im hoping for some fast result, and me painting textures ^^ If someone is interested in making her too, it would be awesome! :D im posting updated version and also front and side view
You can try to put some dlls from your previous driver directly inside the maya folder binaries. Maybe it can fix your current problems without needing to update/change the driver installed. On my laptop it's always the lottery when I update my drivers. :(