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Re: Can't Save or Play Test
Reply by
Froyok
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Apr 2013
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Unreal Engine
Also, don't put spaces in you package names, the UDK do strange behaviors and errors with these packages.
2 results
Re: CE3 Cabin/Outhouse thing
Reply by
TheScreamingEagles
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Jan 2012
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3D Art Showcase & Critiques
Thanks guys. Gonna fix a bunch of errors pointed out here and elsewhere, and then get an update posted
Re: 3DS Max Gear Rigging with Wire Parameters
Reply by
sogun
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Aug 2013
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Technical Talk
Thank You! I had to enclose your script into ( ) Then 3dsmax 2009 threw no more error messages.
Re: In-progress: Quixel Suite is't working
Reply by
BMWVED
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Jan 2016
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Quixel Megascans
I install in another folder and Quixel is working. But i have some error http://prntscr.com/9mr9vy
2 results
Re: IN PROGRESS: Non English Photoshop
Reply by
Ingemar Lundgren
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Dec 2014
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Quixel Megascans
This is the error message i got this time after fixing with some mask settings and tweaking textures for 10min.
Re: Mech
Reply by
nyx702
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Oct 2012
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3D Art Showcase & Critiques
Very awesome. Thanks for sharing the textures. What's the business with the shading errors on the "knee" pieces in the previous images?
Re: m1911a1 WIP
Reply by
Quack!
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Jul 2013
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3D Art Showcase & Critiques
Yup. You may need to bevel that edge or bake it in handplane to avoid nasty triangle errors there though.
5 results
Re: 3Ds Max Morph Targets with OpenSubDiv?
Reply by
Raildex
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Mar 2017
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Technical Talk
Thanks for the advice :) Unreal doesn't give an error. The Morph Targets just don't appear when importing.
3 results
Re: Help - Emissive Lighting is broken...
Reply by
tigg
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Mar 2011
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Unreal Engine
nae bother. It would be nice if it threw an error message or something, but I guess that would be too easy.
Re: n/a
Reply by
BARDLER
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Jun 2013
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Technical Talk
Looks like a projection error, you could try to cut in a vert in that area to get better results.
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