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Re: 3ds max 2017 - Is there a faster way to model liquid like this? (Screenshot)
Reply by
trepleen
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May 2018
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Technical Talk
PERFECT! :) Thanks! That shell modifier is very helpful, it's exactly what I needed.
4 results
Re: 5heepman's Digital Sketchbook
Reply by
5heepman
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Nov 2015
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Digital Sketchbooks
Working on a new album cover, this is one of the process shots. Array + build modifiers.
2 results
Re: Faceted mesh even WITH turbosmooth?!
Reply by
Psyk0
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Feb 2013
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Technical Talk
STL check modifier usually takes care of weird problems, give that a shot.
2 results
Re: 3dsmax - Problem lofting splines
Reply by
Steppenwolf
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Feb 2015
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Technical Talk
For this sort of thing i would use either the 'Bevel Profile' or Sweep modifiers.
Re: Very annying turbosmooth problem
Reply by
Racer445
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Aug 2011
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Technical Talk
try resetting the vertex weights or average the normals using the edit normals modifier?
2 results
Re: swap able clothes for a 3d model
Reply by
musashidan
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May 2017
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Technical Talk
You can use the skin wrap modifier in Max. https://youtu.be/QSzWg7aF5Zw
Re: How to realign multiple texture uvmap ?
Reply by
Eric Chadwick
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Apr 2016
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Technical Talk
Look into the UVW Xform modifier, this allows precise numeric scaling/moving/rotating.
Re: Rendering High Poly Sculpts
Reply by
Psy-UK
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Apr 2011
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Technical Talk
I applied an optimiser modifier and rendered with MR without a hitch. Danke all.
Re: Building an environment - Evil Genius hidden forest base
Reply by
Justin Meisse
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Mar 2010
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3D Art Showcase & Critiques
I think he's talkin 'bout using the edit normal modifier in Max.
5 results
Re: Dumbest mistakes you've made in 3d?
Reply by
Zephiris
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Aug 2010
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General Discussion
Do a primitives ninja and a forest made entirely of twist and noise modifiers qualify?
8 results
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