Super job! This is pretty cool. I would personally like to see if you you could make it act a little like windows image preview by making it able to view a folder and move through the images that are in it by pressing left and right arrow kind of like Next said I guess. great job though, as is its very usefull. :)
If you grab this script... http://www.farfarer.com/temp/averageselectednormals.zip ...extract it to your modo Scripts folder, bind a key or add a button to run the command... @averageselectednormals.py ...then you can select some verts and run the script and it'll average the normals of all the selected verts and assign…
Sweet :D Yeah Makkon, you're insanely talanted. I have you in my inspiration folder for music I'll use in future projects ^^ I've even shown your Call of The Hero-piece to people here at work. Love it. Great great work, such an awesome and beautiful song. Fits very well with the environment I think as well.
I can't upload a model with its textures. It says to zip the obj, mtl, and jpeg into a zip folder, but when i try to upload it, it just says "Error - you cant' upload file more than 0MB. If you need more upgrade to pro account or contact the support" The ability to handle alpha transparency textures would be nice too.
Actually I had a similar question. Using winXP. If I take my laptop over to a coffee shop, I don't want people poking around my folders I have shared for when I'm at home. I've just been opening up my windows firewall settings and turning off "allow exceptions". Is this adequate security?
Hmm I'm on 2.2, I remember I tried your early build on my other thread so maybe I had something left over from that? It didn't work on that other project in case you were wondering. kinda just let it float off into the folder of incomplete works. Maybe a clean reinstall should do it.
It was one sexy ship as highpoly, but textured, it's even better then it already was. Maybe just a tad to desaturated on the camo (but it seems that that is only the case in the xoliul screens),and the effects on the UDK screen hide the model/texture to much. But that might just be me, I almost feel bad saying something…
I know when I sent in my application the destination e-mail folder was full. I tried again later that day and it was fine though. Someone I know at the studio mentioned to me that they had probably gotten many more applications than they had expected. (he wasn't in the art department so couldn't say for sure)
Sorry for the hassles, I worked off and on friday afternoon and then this morning re-edited my favorites in a separate folder and then pasted them over IE favorites, cold shut down and rebooted and it Voila! it held. Also did the same thing with my desktop and then ran msconfig from the command prompt and selected load all…
well, good thing you're only 'trying', those 3d models look just terrible... NOT! they look freaking amazing, dude! But I'm not surprised on the very least because people who are good 2D artists usually do really well at 3D. Anyway congrats! Hope to see more! *saves screenshots to concept art folder (for inspiration)*