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Re: etipuette of commissioning artist
Reply by
Eric Chadwick
·
Aug 2013
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General Discussion
Some more info here, fwiw http://wiki.polycount.net/CategoryGameIndustry#Freelancing
3 results
Re: Blizzard style "half" textures
Reply by
Michael_Ingrassia
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Nov 2016
·
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Technical Talk
Got it. Thanks for the info. It was moving the uv 1 unit I was missing.
2 results
Re: Floaters or extra triangles - what's best performance wise?
Reply by
cryrid
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Nov 2010
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Technical Talk
There's some info covered at http://www.polycount.com/forum/showthread.php?t=77428
Re: Maxscript - render command memory issue
Reply by
walterlow
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Oct 2015
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Technical Talk
thanks for the info monster. just found out that freeSceneBitmaps() did the trick.
Re: So Much Monsters!
Reply by
DietCoke
·
Aug 2011
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3D Art Showcase & Critiques
Wow, your site is awesome! Great art, great info! BOOKMARKED.
Re: FoodForTheEye?
Reply by
haiddasalami
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Apr 2012
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General Discussion
Seriously, took a look at some of the pages and the number of pages and info is insane.
6 results
Re: prop for racing game
Reply by
c0ldhands
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Jun 2011
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3D Art Showcase & Critiques
bump for wipeoutish racer...more info please? screenshot of the race ship?
Re: 3D Modeling Bow & Arrow *WAYWO Offshoot*
Reply by
Vendetti
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Dec 2013
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3D Art Showcase & Critiques
ooh, that button, yes indeed, that makes thinks easier ;) thanks for the info
Re: LIVE Masterclass for animation going on RIGHT NOW (Destiny animations shown)
Reply by
JohnnyRaptor
·
Jun 2013
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General Discussion
awesome, thanks for sharing! am not an animator, but seems like good info!
Re: PyMel modifying strings from text.
Reply by
Lamont
·
Mar 2015
·
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Technical Talk
Yes, the info you posted works perfect. Now to get to work!!
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