Hi guys, I want to make busts of different people. They would be my first 3D printed objects and i don't know what I need to pay attention to. I'm looking for something like this: http://www.ego-3d.de/bilder/produkte/gross/Alexander-von-Humboldt-Bueste_b2.jpg Is it necessary that I need to model certain parts of the busts…
At the launch event for mari 2.0 they said they were working on a system to integrate custom shaders. If I understood them correctly any dx11 shader will be able to be displayed in the view port as you paint. EDIT: @ Gray: I hear ya, that business model may be annoying on many levels. But I don't care what the business…
Hi all, I wanted to share something mind-blowing—an alien character we just created using HelixEdit, our new Maya plugin. No manual work on blendshapes. No tedious adjustments. Everything was automatically calculated by the tool. MetaHuman-level realism, full DNA file control, and blendshapes done in seconds. Imagine the…
@Mask_Salesman, Well yeah it seems he does :P. Yeah I again completely agree, usually I am really strict on my modeling in terms of what I allow for. I am very much less is more; while that sounds cliche and obvious, I think if you really stick by it you can save yourself loads of polys/tris/verts and either help things to…
I am looking to hire an artist who can produce a realistic outdoors scene with our engine. The technology will support it, but I find there is some magic artists have in composing a good outdoors scene, that is more than just throwing a bunch of models onto a terrain. I'm looking for the highest quality that will run on…
You are correct about that. I posted both game and cinematic works because I was experiencing and exploring. To be honest, anything that can just give me chance to start you know. I just want to be part of a team. My latest work have been mostly with game related project involving metahuman and virtual idol type of…
Zero: Thanks! Its aways a matter of choice. I guess its just about finding the engine that works best for you. But Cryengine is a very powerful engine and quite straightforward when it comes to environment art. Havoc: Cheers dude! Rageleet: Thanks! Yes u are right. And what u cant see in the image is that its already…
I'm slowly starting to put all the pieces together and approach a final concept. The outfit is more or less done, and I've started work on the crown. Although her head is the most important area, it's coming together much more quickly, because I'm borrowing more directly from her existing motifs. 1. The outfit. Basic…
Feast or Famine, this is the age-old dilemma for freelancers. Here are some things to combat this problem: - Manage expectations -- see if one client can expand their timeline. Do this at the beginning of the contract, not the day something is due. - sub-contract or build a partnership with another freelancer you trust. He…