This was for texturing class. First time building and texturing a full environment scene from scratch. I did cheat and use Max default foliage though. [IMG][/img]
4th! With the spyder3. I'm not a huge fan of the default software though, and use http://dispcalgui.hoech.net/ instead (It's slower, but I got far more consistent results between monitors)
You can set those in the "user.cfg" in the CryENGINE directory. Dunno if it's there by default or you have to create it. But it's just a Notepad-editable document you can add those lines to.
I've had this mainly on ao and thickness, default settings, obj files. Gave up and baked in designer instead. Hp mesh was at 1.5m, lowpoly at 37k, baked at 4k.
@pior So based on these link and a little research "object transformations" in this case is setting the object back to default of when it was first created? Is that what I'm getting from these links?
I will work on this troll I made some time ago. For now I put it in Max and rigged in CAT. Here is the default combat pose it will have for the run and the attack.