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Re: Warcraft Fanart - Sylvanas Windrunner
Reply by
Brian "Panda" Choi
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Jul 2015
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3D Art Showcase & Critiques
Yeah this black mat cap is not helping. It looks cool, but can't see anything for jack diddly squat. Repost with a neutral gray mat cap.
Re: Booze.
Reply by
m4dcow
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Aug 2011
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General Discussion
Cheapest Rum my island has to offer, relatively flavor neutral which is why I like it and some coke and I'm good to go.
Re: Vancouver Folk Meet-up Version 2.0
Reply by
Tulkamir
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May 2006
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General Discussion
haha, so what's the verdict then? Picnic, sushi, or restaraunt? And when? I'm still fully neutral, all of the things discussed have sounded good.
-[Smoking bear]-Native American Concept
Topic by
jermaineb
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Jan 2013
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3D Art Showcase & Critiques
so i decided to work on a new project a bit different than i generally do. I was planning to sculpt him in a neutral pose then pose him and such.
Re: What do you do to pay the bills?
Reply by
pigart
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Nov 2015
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General Discussion
My mom says school is my job for now so I should take it very seriously :neutral:
Re: Akira, Kaneda
Reply by
Blaisoid
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Feb 2012
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3D Art Showcase & Critiques
lip corners are too low if it's supposed to be neutral expression. your previous character had a kinda similiar issue.
Re: Maya MEL - get reflection vertice?
Reply by
iller3
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Nov 2015
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Technical Talk
Still looking for a possible shortcut on this... I forgot to add that this is a fairly older build of Maya as well, '09 :neutral:
Re: Is "Level Artist" the new Environment Artist job ?
Reply by
Joshua Godwin
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Mar 2018
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Career & Education
@PixelMasher So that's why it's impossible to get a job as a prop artist... haha should have spent all my time learning something else :neutral:
Re: Legend Of Zelda - Link Redo
Reply by
garriola83
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Jun 2013
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3D Art Showcase & Critiques
looking great, but the facial expression looks like he's a bit worried. might want to change that to a neutral type of expression. just a suggestion. good luck!
2 results
Re: Painter problem... weir color HELP
Reply by
Jerc
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Oct 2018
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Adobe Substance
What you see is simply the lighting from the environment map. You can change it in the Viewer Settings Window if you want something more neutral.
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