It's really not a question of "how much is enough", it's more a question of "does this candidate have an artistic eye? and do they have enough technical aptitude to get the work done properly?" Staying employed is difficult in game development these days (here's my take on why).
Some thoughts about learning, problem solving, and feedback. Answer this question honestly when it feels like you're falling behind on a project or stuck on a particular problem: how much are you learning and how much are you getting done? Each project has it's own unique challenges. Sometimes it takes more time to learn…
In the spirit of Xbox Live Arcade, Wii / DS codes, STEAM Accounts! Account Name: Jacque_choi Main Game: Team Fortress 2: Main Class: Engineer and Scout
When you do pick a domain, use common sense and try to make it simple and relative but most of the time people just aren't going to care even if they read it, its a link, clicking it doesn't get any easier than that... If people have to type in your domain name manually there is something wrong with the way they have…
Hello! My name is Jaime Silva, I’m the Managing Director at ArcForged, where we build gamer communities around compelling characters, stories and experiences. We're currently working on our original IP fighting game called "Origin of Storms" which is a mix between the Marvel vs Capcom series' combo and fast gameplay mixed…
Hey all - Been using Painter for a little bit now and I love it. Though I haven't tried baking any maps with it yet as I've just been using xNormal like I always have. But I've now come across a mesh that I need to explode in order to get a good bake, and I've heard Painter can eliminate this step entirely by using Match…
The closest thing to memory fitting your desired setting is a 3D adventure/action game from the 1990s titled Quest For Glory III: Wages of War. It was developed by Sierra back when the company's prime focus was on quest based puzzle games. Some here will recognize such titles as King's Quest, Space Quest, Police Quest,…
How'd everyone go? Our weird social/tabletop game thing Toil and Trouble (One of 5 games with the same name in this years jam) seemed to go down quite well. http://globalgamejam.org/2016/games/toil-trouble-0 If you want people to playtest your game, I can recommend drawing an enormous pentagram in a public area and handing…
Hi! I’m Bianca, a 3D artist and designer with experience in game development and product design, currently looking for new opportunities (freelance or full-time). I specialize in 3D modeling and texturing using Blender, ZBrush, and Substance Painter, and I also have experience with Unity. I’ve worked on game assets…
Just a little quick sculpt, My partner asked me if I could sculpt him some kind of bust so that he could 3d print and paint it, this is what I came up with