From what I've seen so far it is hard to find good resources for realtime vfx as it is basically a mixture of a lot of different disciplines such as lighting, shading, texturing etc. However, here are some tutorials: https://www.youtube.com/watch?v=fwKQyDZ4ark And his blog is pure awesomeness:…
solidify issues are typically caused by either normals facing different directions or overall non-uniform scale. Try recalculating normals or clear/apply scale, respectively. No hard and fast rules, in terms modeling an interior (low - mid - high) just what effectively works dependant on an envisioned goal, whether…
Thanks guys! Updated first post with the latest image. @"Mathew O" : Yeah, that makes sense. I had some normal details on them but, i "might" have overwritten that normal map and never went back to fix it :blush: @gerbilho : compression is just .. ughhh .. headaches. It was the best i could do .. I also wrote a detailed…
If I were to summarize I would say the modeling took me about two weeks with around 80 hours give or take. Texturing was around two weeks as well with 80 hours give or take including the time I spent in unreal networking materials together and applying blending. Then lighting and composition including setting up the…
Hey all! I have been meaning to post this up here and so I decided today was the day. Did some work for Kollide Entertainment on their title "Broken" as a sort of previs in UE4. Also did an article for 80 lvl on its construction: https://80.lv/articles/clinton-crumpler-closed-quaters-environmen-design/ Also talked a bit…
The Mystic Galaxy AK-47 skin was designed to incorporate 70's style space fantasy with 80's style airbrush design. With a grainy overall look and a complex space setting allow the bright colors to contrast the dark metal. The main design consists of an astronaut on the body of the skin, a rocket on the magazine, and a UFO…
He has an axe to grind with Riot Games? The Riot Games that just showed up as #4 in the top 25 places to in the tech industry? That Riot Games? http://www.riotgames.com/articles/20130712/847/positive-feedback-earns-riot-4-spot-%E2%80%9C25-best-tech-companies-work-2013%E2%80%9D What a tool. He fired himself, with his abject…
Hey all, I am going to call this project finished, I have added the light sources and made a night scene aswell ( the fire particles are unreal default ),it's been a fun ride and I really appreciated all the positive comments and feedback I got from the Polycount community :) it has been featured on 80.lv and for those…
80-X Cutter (Modern Sword Design) "Developed by Magus & Arms, the 80-X Cutter offers sleek design, safety, and slicing power. The blade is sheathed and unsheathed by a pull of the trigger, allowing for a no-muss-no-fuss quick drawing for when you need it." Designed this sword after wondering how swords would look today if…
Well... Not the current free Unity out of the bag. Thus the "+ Plugins". There's a few node-based shader editors. A popular and very good one is Shader Forge, coming in at $80 (works with free), but if you search around on the store there are cheap or even free alternatives... Just don't expect them to stand up quite as…