Keep working on the structure. The sculpt doesnt have to be smooth if it shows a solid build. Here the eyelids are too thin and the shape is a bit off, likewise the throat from the side view and the mastoid doesnt look like that from the front really. You should put in the part where the throat connects with the top of the…
I spent most of the day on it yesterday. I even lined up the proportions on the profile. And I got rid of the Adam's Apple, brought the temple out and defined the mastoid more. I thought you said she does have double eye-lids. Does that mean that the top eyelid isn't obvious like how I have it?
Pretty good job so far considering it's your first. The head shape is too block-ish/square. The front half of the head should be narrower than the back. If you look at a skull from the top this can help you visualize it better. The neck is way too low poly and it's affecting your normal map (the wobbliness where the…
I wouldn't feel sorry about posting naked humans in an anatomy practice thread ;) Take this with a grain of salt but I think the back side of the corner of her jaw needs some more definition. I mean the line that goes down from the earlobe(next to the mastoid muscle) in the last image. It seems to be forming a corner where…
Nice sculpt so far. Feels like I know this guy so that's a good sign. :) Nicely detailed. Something about the transition from the face to the hair feels lacking in detail for some reason, but maybe that's just because the hair is sculpted on. I wonder if you could also define the mastoid process muscle a little more too.…
Thanks for the comments! No input on my question, though? :s @lotet : I think the neck is about as wide in the front view as I can make it. I don't know how the sternocleidomastoid would make it to the mastoid process otherwise! I don't think I will do anymore work on the base body at this point. I don't want to get stuck…
Additional Notes: The peaks of your philtrum (the valley above the nose) is too sharp. Soften them. Your nose lacks the planar forms it needs. Look at this and recreate it: https://myshadesofgray.files.wordpress.com/2012/10/nose_tutorial_by_masterss.jpg Your sternocledoid mastoid muscle is not making a line from your…
Sternocledoid mastoid begins and ends in the wrong location Knees are not defined well and correctly in terms of the anatomy. Facial anatomy is off in more that one place. I ask that you refer yourself to the Asari planar head to begin studies. Design is unclear. Armor pieces are very obviously floating on the thigh. I…
This is starting out nicely. I agree about the back of the head sticking out too far, but here is what I think may help the face specifically: Basically, I think the face portion of the head is too large (or the rest of the head is too small, however you'd like to think of it). It dominates the frontal plane so much that…
That area now looks better but maybe you should go for a plain skull first. That really gives you a solid foundation to build on. Right now, the zygomatic bones are off(they form the lower boundary of the orbit). The lips need some work as well. You also need to sculpt some forms in the neck region such as the mastoid…