Interesting technique you're using for the hard surface stuff, maybe I should try out Modo! What is your character intended for? Would it be for a mobile game? Are you using Normal/Spec maps? With robot/mech characters one of the most important things is the specularity. Metallic or chrome areas should look different to…
Hey! You're off to a good start there. Biggest issue I'm seeing right now is that his pelvis and spine are a bit too stiff, which makes him look somewhat robotic. When his right foot makes a step forward, his pelvis should also rotate forward quite a bit on that side, like so: Meanwhile, the spine will counteract that…
The splash page is just confusing. I thought they were thumbnails to your work, but instead it just brought me to more thumbnails of your work. When I clicked on your work, the image was really small and hard to see. Maybe have it so you can scroll through the images, instead of having one picture showing a bunch of…
Earthquake:thanks man that helped a lot i thought you would need some kind of map so i never tried it :P sorry for spamming but i rendered a speed sculpt in marmoset 2 and i got to say i am loving the heat feature it just gives a much more natural feel to the glow than the standard glow! all i wish for is a separate bloom…
Interesting stuff, it seems he was quite talented in software. Nowadays though there are customisable applications that send out robots to scan for network vulnerabilities. When they report back, the application can hack and crack passwords, then upload appropriate parasites to a compromised network. So most of these…
Your robot is spinning a little too quickly to clearly look at the details. Your portfolio seems to be a generalist type affair, but if you were wanting to get into games, you may want to create something more specialised when applying for jobs, unless they're generalist ones of course. What you have now is cool for…
By artistic licence I meant "changing it to version I like more". (It's not the proper use of saying artistic licence, but I hoped it would get the point across.) Here is a mockup of some of the things that feel off. I am quite interested in this (I don't want to leave negative vibe, obviously.) [Yes English is not my…
Mechanical arms blockout progress I am straggling a bit with the mech arms because i want them to look nice but the joints have to function properly. I guess it's the price i pay for not choosing one of the finished concepts, now i have to figure out how robot arms work. It's an interesting learning process but it takes…
Concept/Story - this is where your artistic flair/ideas come in to play. I have my own ideas. But what are yours? What was this building used for? Examples; storage facility, vehicle garage, weapon range etc. Why is it derelict? (if it is) Is it occupied? Where in the world is this place? Will reflect grafitti, signs,…
Ok the biggest thing I see Is your portable robot suitcase needs To show a illustration of its transformation sequence for both a modeler and animator to clearly portray correctly. If I were to be given a concept like that I would near flip a table trying to figure out how to fit everything together proper while still…