Hi everyone, I'm creating a 3D animated, voice acting series called The Rise of The Infection. It's a zombie apocalypse survival story about two sisters and the people they meet in a dangerous, changing world. I've already created most of the characters models in MakeHuman and I have voice actors lined up, I'm also working…
Just stumbled across this thread, I figure hey I have 2 cents why not toss them in right here! What's amazing to me is how almost every post in this thread is so far off from the original intent or at least the intent I got from the original post; which I read as follows: "man I have had some weird interactions during my…
Oh Rick you know me better than that to poopoo orgies and shrooms. Any problem with shrooms is make sure they are not sprayed with something, i.e. lsd and are actually the natural kind. Well and the orgy part, well I will leave it alone or to you. J I was just saying those were the only alleged Satanists I ever knew or…
i saw that it was in the works a while ago & had very low expectations for it until i saw the trailer for it before hot fuzz. firstly, the kid thing is just an old horror standby. want to make the audience feel even less in control? show them everything through the eyes of a kid. mostly it's just a cop out. there's a…
dead thread revived, but for good reason! i don't want to pollute the GD threads with another thread which is pretty much based on the same topic, so i'm putting this here: i'm in 12th grade at don mills collegiate institute at toronto. i'm a part of the CyberARTS programme, and as a part of our curriculum, we have to…
Just fyi, holy Unpleasantness that was long, seemed they only wanted to hear about the a.I. stuff irl they stuck it right in the middle so they think people wouldn't see that nor pick up on it. Just fyi if you decide to be a decent person and provide that feedback, i did it so you can expect how long it will take, about 30…
Thanks FAT_CAP. I can hardly remember how I blended. I don't have the shader in front of me. I think I just converted the normal texture data from 0 - 1 range to -1 - 1 range. Then add them together and go back to 0-1 range. This won't handle all cases, but worked for my test for that case. You could potentially hit the…
those are dynamic shadows. the editor hides them once the object gets too far away from the camera. if you want "real" shadows you need to bake them. 1. make sure the model you exported has 2 unwrap channels, 1 for textures and the 2nd as a unique unwrap for shadows. (if your asset doesnt have a 2nd unwrap and you cant get…
I'm not sure what links are broken, if you remember please let me know. Yea the website isn't that great, as I'm not great at websites. I'll try to find some templates or something, any ideas on that would be greatly appreciated. Don't have money to pay for a site and don't have time to learn to make one. This DVD anyway…
Oh just my experience on twitter before I stopped posting on the platform. Initially my feed had content from artists I follow and was thus mostly art/game industry updates. With the culture war/nicki minaj/gamergate nonsense and israel palestine conflict, many artists I followed were reposting content related to this, so…