Well, if I had to guess I'd say that's the problem alright, you should always gather lots of reference. You don't have to perfectly match some particular piece of reference if you don't want to but it's nice to see what other people have done on the subject you're studying. For example, if you're doing a female elf gather…
I love fantasy and medieval genre myself :D I'd say pick whatever cool design you find on the net and start working on those. A quick pinterest search I found these charming pieces. https://www.pinterest.com/pin/13721973836637182/ https://www.pinterest.com/pin/562527809677351463/…
Hi guys, I put together a fast script that should do the trick, it should be like the migNormalTools "Fillet Outside". The script works on Editable Poly Objects only, and it must be the active object in the stack. If not present, the script adds an Edit Normals Modifier right above the base object. Just go into Face…
Awesome theme. Nice composition. The shield boss doesn't look quite right. I had to look very closely to see that it has a rim. There is also something else wrong with the shield, but I can't put my finger on it. Perspective? The ship is very well done (though I always thought Naglfar would be slightly bigger than normal…
Hey there. I'm doing daily sculpt 7 and today I've been working on adding a mouth bag for my character, projecting the high poly details onto my low poly model and subdividing it. After which I refined the face adding more secondary details and fixing the ears more or less. Finally I finished with a beard, cause in a…
I really like how she looks like an actual woman and not a super hot fantasy girl, especially with the dirty clothes and grime. I agree with sltrOlsson that the textures look a bit flat, might have something to do with the lighting which kinda washes everything out a bit? Also the bottom of the tanktop in those last shots…
I like it. It's got a cool cartoon vibe to it mixed with fantasy art. and the character design is really cool. My suggestion would be to think more about the lighting and shadows on the final. I personally prefer the second image and think the yellow light and the highlights and tonal changes are not well handled nor…
Thanks! Funnily enough, I did cloth sim for it and was surprised at the results as well even trying it multiple times with different settings. Maybe different software woulda helped. I see what you mean with the candle wax. In my head I just assume it built up around the base enough that it made its own way but yep its…
Sometimes, video-games are all that is keeping us from going insane. Living in a fantasy world to escape the mundane objects of life is enough stimulation for us to keep the crazy off. Some people on the other hand are crazy by nature or have inner issues that stemmed from either hormonal issues or parental issues (which…
I'm with @BucketOfNuggets Thick is cool, but thick is almost ridiculously heavy for real life. The combat ready steel shields they actually made are surprisingly thinner than what we conceive of fantasy armor usually. Think Witcher 3 for a good example of realistic metalwork. Thin it up, and exaggerate how thin you…