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Re: Blender face doesnt appear in dota
Reply by
Zoja
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Mar 2013
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Technical Talk
Problem solved, sorry forgot to post it here, the color.tga (the alpha chanel) caused the problem, but thanks for all ideas you had guys
Re: sci fi- docking bay
Reply by
starfrogsplash
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Nov 2011
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3D Art Showcase & Critiques
ok i changed the material :P made more additions and added in the hard edges still got a few things to connect and solve
Re: Maya Inset
Reply by
IronHawk
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Mar 2011
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Technical Talk
Awesome thanks for this! If you could solve this you would be uber champ! http://www.polycount.com/forum/showthread.php?t=77089&highlight=bevel
Re: Question about textures
Reply by
sprunghunt
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Jun 2011
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Technical Talk
render to texture can solve your problems. Make a copy of the mesh and change the UV's on the copy. Render from one mesh to another.
Re: Nightshade UV Editor (Maya)
Reply by
Norron
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Jun 2016
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Technical Talk
Solved my crash issue! Turns out PolyTools.mll of the bonus tools was causing a memory fault and interfering with NSUV. Thanks for the new release!
3 results
Re: Toolbag Resources
Reply by
EarthQuake
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Sep 2013
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Technical Talk
Yeah I was going to say, sky content needs to be in the sky folder, so hopefully that solves the issue. Really cool to see this thread!
Re: meshtools 3....how to get an mzp file to work!?!?!
Reply by
Joao Sapiro
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Feb 2006
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Technical Talk
you could at least have said how you solved so that other persons that might have your doubt fix it :P
Re: Elder Scrolls vs Notchs Scrolls?
Reply by
Cexar
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Aug 2011
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General Discussion
Oh please please please accept the challenge Bethesda! I'd love to see more legal feuds being solved over q3 :)
5 results
Re: rawkstar for t3h married
Reply by
coldwolf
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Mar 2007
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General Discussion
D: I mean congrats! Just remember that when things get iffy, play video games. Video games solve everything.
Re: 360 Netflix Activation
Reply by
cman2k
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Sep 2009
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General Discussion
Yeah I had a similar issue a while back and solved it in a similar way. Glad you worked it out because it is indeed awesome.
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