Happens all the time in the music industry, it's hard to stay angry and sharp when you're sitting on mountains of money given to you by the society you "hated".
That looks really cool. Nice model and texture work... very convincing and sharp result. Can't wait to see more! :) You looking for work at the moment?
IMO, some of the shadows are too sharp, ie. the beam-ish thing on the right in the 2nd render. I'd make the shadows darker, but that's more of a personal thing.
Can you share a link to the Artstation page? Could be a misunderstanding of how the UVs are laid out, looks contiguous to me. UV seams are not a problem for baking normal maps, really. There are some technical bits to be careful with, but it doesn’t stop you from pretty much adding seams wherever you like.
Hi. This issues has been with me for a while. I have problem when baking my hard surf. models. I've tried all methods and I still get Visable seams. This is using marmoset. I did the smoothing groups correct I think. I set hard edges. And I cut them. But I still get the seams when you're close to be visable. Is this a…
Haha, I can't belive I didn't see that. The back of the grip had enough geometry and then there was a very sharp curve to the side. Thanks for the help :)