Here, I put this together for you. Since you're aiming for stylized comic style, I'd say your proportion is quite cool to look at. You can move her knee caps a bit if you want more realistic. However, I'd suggest you move her head back a bit so it's not like she's hunching over. And maybe she can straighten up her body and…
Here are some quick really rough ideas done during my lunch break. When I pick one I'll design her weapon and Valor. They have some similar features, but I'll flush that stuff out more when I get some time. :Forest Curse set: Her brother didn't loss his life by accident, The Forest Claimed. For this skin's theme I thought…
Hmm. Maybe you could make her butt less lumpy. At the moment there doesn't seem to be any reason for her to have a visible wedgie, either. Even in really tight jeans the cleft between the glutes is only really visible in the lower 35%, leveling out into the lower back. The belts around her waist are also lower than in the…
Finally something I can post about. I'm about 2 steps from the edge of a cliff this year. I'll give you the short version. My fiance is forcing me to move to Indiana to be with her family. She also expects me to give up my 50k+ Department of Defense contract job, all of my friends, and all of my family. Her family consists…
Not a bad start. You've already gotten some good feedback from these guys. A quick anatomy point that jumps out at me right away. Her left hand (the one on the right side) is at a very strange angle in relation to her wrist. I believe that we would see more of her palm, and that it should be pointing in the same direction…
Back at it: Trying to address some of the issues I had with my first pass on the face. HUGE HUGE HUGE thanks to everyone for there comments and crits - it really helps. I had been trying to fix her with pulling some verts on the low-poly and fudging the diffuse texture, but it was looking ghetto and she seemed to be…
I've been very curios about animating a character with a skateboard so this might be the perfect opportunity to do it. The rig is from the famous body mechanics rigs https://gumroad.com/l/xhRK The skateboard. I found a free rig from Alex Smith on his youtube channel . www.youtube.com/watch?v=_xPAz1ZcnGs Character…
well there is no side view so i cant really tell, but it somewhat seems to me that her back is not really following a realistic s-curve. judging by the 3/4'ish view in the second image, her neck and head seem to jut forward at an angle as opposed to following an curved arc as you move up her spine. her hips could slightly…
Ahh right that makes sense! =) I think you can push her proportions some more, make the head a tad smaller and some of the elements smaller, like her shoulder-pad while her shoes could be a bit more beefed up to balance her. Good luck with finishing her!