Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
bduck67
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: prolow tools thread
Reply by
Joopson
·
Jul 2013
·
Home
›
Technical Talk
How do you get it to work? I through the script onto a shelf button, but it doesn't seem to do anything.
2 results
Re: 3ds max connect vertex
Reply by
MatejCH
·
Mar 2018
·
Home
›
Technical Talk
Go to polygon subobject and then find button create in Edit Geometry and click on vertices where you want to create polygon
Re: Maya 3D view double-click detection through MEL
Reply by
Lamont
·
Aug 2010
·
Home
›
Technical Talk
-doubleClickCommand only applies to shelf buttons. I'd do a script job and detect a double click within a set of tolerances.
Re: Heroes and Villains Thread/Challenge
Reply by
RogerP
·
May 2016
·
Home
›
3D Art Showcase & Critiques
oops, guess I got happy with the "Post Reply" button ;) . By the way love where you're going with Poison Ivy!
Re: Rawk - Post any rocks you make here!
Reply by
BooaHeck
·
Jul 2014
·
Home
›
3D Art Showcase & Critiques
Edit: Accidentally posted same thing twice so I replaced the second with this as I cant find a delete button.
2 results
Re: Gameboy Advance SP
Reply by
Phong
·
May 2015
·
Home
›
3D Art Showcase & Critiques
the only thing that really stood out for me is how deep you made the indentations for the buttons. should be an easy fix :)
2 results
Re: How to scatter objects in Zbrush
Reply by
SuperFranky
·
Oct 2014
·
Home
›
Technical Talk
Insert Mesh. In Brush selection menu there's a button on the bottom. Then play around with Brush and Stroke settings to achieve a desired result.
Re: Portfolio review (respawnrt)
Reply by
respawnrt
·
Jul 2012
·
Home
›
3D Art Showcase & Critiques
Damn you're right about the back button, i'll put them.About the models yeah they are kinda big on resources :D .
2 results
Re: 3ds Max - Locking Camera Completely?
Reply by
pixeldamage
·
Aug 2010
·
Home
›
Technical Talk
Playdo - not sure either, always found it annoying too. Slum - thanks i've added those as UI macro buttons :)
Re: Inverted normal maps in 3ds max 2013
Reply by
joeriv
·
Nov 2012
·
Home
›
Technical Talk
When in the RTT dialogue, there should be an options button somewhere at the top. There you can change your green/Y setting.
>10224 results
1
2
3
4
5
6
7
…
1023