If you have previous experience with another package, couple of weeks watching Max modelling videos by intermediate users could work. I was in a similar situation but the reverse, from Max to Maya and I was also transitioning (in a rush!) from an animator to hard surface modeler. You don't have to master every corner of…
Besides looking at the base tools and studio popularity, it's also helpful to research the ecosystem around the software. What are schools using? AM, iAnimate, and AnimSchool all provide rigs in Maya (though the latter may also provide XSI equivalents?). Who's writing helpful scripts/plugins and for what software? On the…
I have a suspicion you might be able to load them in by just renaming the file, but if that doesn't work, use this script I just wrote. it outputs to the listener and you'll need to copy-paste the text into your .kbdx file, but it's 8 a.m. and it's all I can fit in before work. Change the path at the bottom of the script…
the thing that pisses me off about digital distribution is this: i have to pay the exact same amount to buy a digital version of a game, as i would have to pay to go and get the game from a store. the difference being - at the store i get a physical, tangible product. if the whole point of digital distribution is to cut…
ok, try this --> sometimes the FBX exporter just effs up for no reason (fun, right?). select both your smooth bound mesh and bone, then go to file --> export selection. select FBX from the drop down menu and look to the right (options). navigate to file type specific options --> presets --> current preset. change this from…
most of these links can be back tracked to find more tutorials. www.allanmckay.com Allen Mckay is a god among particle effects gurus and lucky for those of us who suck he shares a lot of his knowledge. He covers the basics of particle effects and takes you pretty far in. Paul Hormis www.hyperent.com His videos are great…
For Turtle: Check all your distances - they could be causing errors based on the relatively small size of the lighthouse (modelled to scale?). Also check your projection, what have you got it set to now; inward, outward or closest? If it's outward and the start of the projection is too far in the negative then it'll pick…
Johny's right. If you're good enough, work will find YOU. However, I think that your portfolio would really have to be super fucking good for that to happen, and getting super fucking good at 3d is easiest to achieve through actual industry work... only my opinion though. Just keep at your 3d, and do as much networking as…
I suppose you are not going to like the obvious answer, which is: depends. But knowing that you're already well versed with modeling, I'd say it might take a day or two to pick up the basics. Maya is I think fairly intuitive, so once you find where different tools are and how they are organized, you will be able to figure…
Still playing around with it and reinstalling all my scripts through this.. the error message is as follows (hope it's ok i didn't PM you): The clipboard install works around this nicely, though. Also loving the scriptspot feature, too bad some script authors don't use it as frequently as one would hope ;) an absolutely…