This is fine I suppose, but I prefer to plot my models by hand on organic graph paper using artisanal chalk. Then I hand code the vertex matrices on magnetic tape and feed the data into the computer. It's a lot of work, but it gives my models a warmth that only a real artist understands.
Tpe mentioned that the film isn't about the destruction of our world, but isn't it the main plot in the film, like it is in the book? Without ruining any elements of surprise for those who haven't seen it yet (I hope). Btw, I haven't seen it myself yet, but look forward to watch it.
I see what you mean, but it's not like I won't feel that connection once I actually get to play it. I'm anxious to see actual gameplay that isn't pieced together. Maybe understand the story plot a little better. Plus, I have this erection I need to finish off
actually i (personally) don't care about the spoiler. since i won't get a chance to play the game i wiki'd the entire plot the day it came out lol. but it's quite amusing to see people who bitch about spoilers in other places, spoil other stuff that's convenient to them.
YES!!!! It's one great movie over all! very good plot, twists, turns and it wraps up nicely. Plus everyone in the movie plays their part so well. Just rewatched that the other day on netflix hehe i recommend it if one of you guys have not seen it. Scudz, you are up.
I hope the plot is inspired by the Worlds of Power version. [ QUOTE ] A book was written in the Worlds of Power series of novels based on Bionic Commando (the American NES version). The Bionic Commando is Jack Markson, who loses an arm when ninjas attack his hotel room and kidnap Super Joe. [/ QUOTE ]
Definitely useful advice here,, I guess having all my old work on a pdf would be more efficient than having them on a google drive, I feel a bit dumb for not realising this in the first place But I do have a question though, related to your second point. I've never actually seen a job posting for a prop artist. Not in…
Yep Autodesk stocks tanked yesterday after their earnings report. I am not really a fan of their business practices, from what I have gathered they buy up any promising IP and assimilate it into the Autodesk model of big business which means corporate politics, backscratching, opening "administrative" offices all over the…
After a long few hours of vertex pushing, I've arrived at this result: Doesn't look like much, but I'm confident the final result will be pretty cool. The shell plates pivot more or less the way I want to. The only problem is fitting the head, tail, arms and legs in, giving them enough space as well as enough room to be…
Having to control the ankle completely manually, when the entire leg should work as one, can get somewhat tedious, making such a setup look natural isn't as easy as it sounds. The best solution i've found is having a 3-joint IK for the entire leg, then building a 2-joint IK and an FK control (with its pivot at the ball)…