I got in, like said before it is UT3 with rpg elements. I was kinda hoping for a planetside experience, but this is death match arena stuff. If that is your thing, then try it out.
So guys back with another update. I pretty much finalized the background elements and now fixing the foreground elects. I should be done unwrapping by the end of this month !
Sometimes I'll just look through a bunch of random reference and texture images, pick a pretty one, then do color picks from any of the elements that I like.
I've gotten some more trim sheets done, and have an infected version as well to vertex paint between. I'm hype to get more of these trims on different scene elements!
this is a repost of a scene i finished some time now, i messed up with the lighting and some other elements. feel free to give me any feedback or comment. here is the link to my websitehttp://coronaworks3d.com/
Hello to all! Decided to join LoL contest and my pic is Jinx. Wanted to make a skin design for her mixing in 18th century and vampire themed elements Lots (?) of WIP ahead.
Not a char artist, But the character seems to be mirrored. Meaning it would benefit your texture space only to work with the half of all of the elements (and the sword being 1/4). Ignore that the weapons and cloth (alphas) are on seperate texture.
Hey. In general, there is nothing complicated, the whole thing is about the smart choice of unique elements. Think in advance of a symmetry places and use it only where it not so obvious.
@chaselt I like that bag of food idea! I would interpret that element as the hunchback's care towards the birds, which is a really nice addition to his personality!