Have the same problem on my Marmoset 3 test mesh. No overlaping uv's or so. Marmoset 3: In Substance Painter (with no cage), I haven't got any artifact:
Also liking 1 and 3 - specifically handle and pommel of 1, crossguard and blade of 3. Prehaps round off the gradient into the blade's point rather than the sharp bevel that's there currently?
no kidding. they used to have it, but stripped it out for some reason. You could use 3 scalars, use those in kismet, and then append them into a 3-channel vector in the material though
[ QUOTE ] ooh the old 3 for an E trick. Wow thats original!! [/ QUOTE ] And it didn't stop driv3r 3 being driv3l. Anyone else spot the lambda (sp) symbol in there?