The specification stated 80's or 90's Future, doesnt mean it has to be Sci-fi but thank you for the comment. & Watch Back to the future, you'll understand the design then.
Here's a jpeg collection, that's 47 mbs https://www.dropbox.com/s/uacza51c4v1jdwn/Vertex-jpg.zip Here's the original pdf, 216 mb https://www.dropbox.com/s/jvpsxzyfjtl6j50/Vertex.pdf
this is not the announcement it´s a video and no it´s not the ZSphere 2.0 video ;) this was posted some hours agoEdit Edit: Ah, ok i didn´t see that this vid was posted there, sorry:(
Hello Polycount! Im learning Game Art and I have a few questions that I would like to ask you :) I decided to start my first topic because I want to learn how to create models in proper way. p.s. English is my second language so forgive me the mistakes ;) __________________ In this case Ill be asking you about stretching…
Hi, My name is Pat Toulouse and I am a professional senior 3D artist that specializes in game development for PC, console and web, including mobile. I have been in the field for many years and have been working at Fuel Games (Ottawa, Canada) for the past 4 years. I recently left my position at Fuel Games to pursue new…