Really nice work man! Your pencil drawings are excellent, really fantastic. Some of the painted ones feel a bit "muddy", as if you're using too soft a brush or opacity. Like they lack a bit of sharpness. Look forward to seeing more!
Tinytiny update - mostly trying to find an appropriate feel for the fleshy bits. I plan to have boney parts protruding out of the male figure, and keep the female very soft. Grabbed some Rodin and Caravage books too, going to study that.
Looks great. Only thing I can think of as a crit would be the broken concrete looks a little soft, almost like mud or clay heaped together. Maybe some contrast in the texture there would help? Once again, amazing work!
I agree with /0. The skin could use some more interest. Right now the texture is too soft and smooth. The skin around the skull piece needs some depth to it. Right now it makes the skull piece look like a decal.
"Attention Bear Fucker! Do you need assistance?" Lol I've done this same movie myself using that line "Litre is french for give me my fucking soda!!" Super Troopers (one of the greatest quote movies of all time!)
[ QUOTE ] I want to do the whole crew, appa, soka and Kitara, as well as Prince Zuko and his Uncle Iroh who I think is one of the most touching characters in the series. [/ QUOTE ] what no Toph? looking good so far.
yeh, training does wonders with back pain. walking on soft ground especially. its all about training those back muscles, to support your spine. arsepain.. you can't do much else than get a good chair.
awesome new render zpanzer! but i think the key light from the back could be a bit higher imo and maybe an really soft gobo light spot from the front with low intensity to give more depth and pop to it. cheers next
Beats me, Snowfly. I was looking for something like that as well, but came up with nil. That, along with a soft selection tweak of vertices that stick to surface, would be great. Again, the retopo tools just have the absolute minimum functionality to make it useful.
Honestly... pelt mapping isn't all it was cracked up to be since they improved the relax algorithms. I would cylindrical unwrap it and relax parts and pieces with soft select turned on. Or planar map it, select your pelt seams break the edges and relax.