Sure, I get that as a junior you have to demonstrate a willingness to learn but some of the people in that thread also display rigidity. What's stopping the Junior from modeling stuff in Blender and then exporting the FBX to a Maya scene? I am an outsourcer and that's what I did in my first project. Many of my colleagues…
It really helps to focus on a specific company and those with very similar artstyles. 1-2 really good portfolio pieces will do the trick. Again, employers want your portfolio to kill their doubts about you, so for beginners trying to be all over the place won't make the cut. It doesn't sounds intuitive to limit your…
monkeymintaka, it sure helps, but you have it pretty well done :) CatalystFire, that looks good :) A quick coat of paint and you're done! krztyczekpstryczek, nice blockout! The only thing I would do is scale the two lower thirds (the stone part) up just a tad. The altar seems a bit taller in the concept. Other than that,…
I think the problem with a lot of Logitech and other mice lately is the middle mouse click is so fucking difficult to press. I miss when it was super smooth to scroll and also extremely easy to click. I had a Razer Dethadder or whatever it's called for a couple months but that shit broke so fast and it was a pretty wide…
If this is for Unity. My workflow is to make "like" animations. Like if it were walks and runs i'd probably keep it all together in one file and call it locomotino or something. Then, in Unity, start breaking these animations up and setting their keyframes in the animation tab of the model. Hit the plus sign and you'll add…
I used to only brush 3 times a day as "suggested". I've only been brushing more, the past 3yrs or so. Since the enamel is wearing away, my teeth accumulate plaque and gunk quicker so they feel grungy faster than normal, hence more brushing (though the extra 2 brushings are rather fast and soft, just to quickly clean the…
My first advice would be to look into the Polycount Wiki. Then you should try the trials of some programms and choose which fits you best or just stick with free Programms like Blender(or similar, but Blender should have everything you need, if you learn to use it) My advice would be to do some Tutorials from here or…
Definitely improving, I think his pelvis area could use some work, in your scanned reference keep in mind that it appears as though he was flexing his gluteus to hold up all of his mass since that guy is pretty jacked, if you were sculpting a base mesh you'd want it to feel more relaxed or it would look weird when it…
You'll learn more in the first few months of working in a studio than you can imagine, and you won't learn these things working at home or going to any school. Accept that and be prepared for it. Game related courses are becoming more popular in the UK now, but the US seems to have had them for longer. That being said, I…
Sorry for delayed reply - but thanks for the feedback, glad you got something out of it. Yeah, close enough: 4336px ÷ 2158m ≈ 2.009px/m If you need a greater density of vertices on the landscape mesh but don't want to increase the resolution of the heightmap from World Machine (building a complex World Machine project at…