CHARACTER DESIGN FINAL LOOK Final TRAD cartoon render look with hairstyle and cloths. The cloths and hairs are dynamic. The Iclone 6 cartoon shader is also wonderful . HAIRS>>> The hair mesh are created and rigged inside blender then animated with spring effect inside Iclone 6. The hair mesh is using iclone's displacement…
I can't speak for Tvidotto, but this is how I've understood the contest. We're supposed to make items for non-crowded slots. If we take my concept as an example, even though it contains weapons, in fills the armor-slot for Axe. This slot is almost never designed for except in sets. So there aren't a lot of cosmetics one…
Ah ok. I have never experienced this tbh. Maybe it would be worth submitting a bug. Ahh, I see what you mean. Is this how selection works in other 3d packages? It seems reasonable to me that the current implementation is correct, as with each face you select containing 4 edges and 4 verts and when you change to edges or…
I've been way too busy the last couple of days, but I decided to start on a sculpt of a horror alien just so I can keep sculpting, even if I'm not working on a main sculpt. The main design is going to be that the ribcage and spine is upside down and behaves like a spider. It'll have a hidden mouth on the belly for the…
My friend who got into the internship said that the email he got contained a list of all the people that won. He linked me to some of their websites, and I didn't recognize anyone's work from here (except maybe the one guy that was already in an internship, who did the dude in the armor...but I'm not sure because the boots…
I think it probably depends heavily on the engine and the pipeline, too. Engines that work with FBX/Alembic/etc become pretty agnostic to the 3D application used to generate them. So long as the 3D app can export files that contain the information the engine wants/needs, that is. Although, artists passing complex assets…
Many issues can be caused by problems on the Windows side so it's not necessarily a hardware issue :) As the meshes load perfectly on my test machines it's very likely that it is something specific to your machine that is causing the problem, such as something hasn't installed correctly or has become corrupted. If the…
[ QUOTE ] im an idiot, but what the hell is this hdmi thing ?? [/ QUOTE ] its a digital connection very similar to dvi. unlike the analog signal component that can also send out 1080p (although is not allowed to in the input standards... bastards!) hdmi, like dvi, can give more accurate colors and a more sharp image. but…
Ahhh reason its looking poor is that your spec map isnt even a spec map... its a greyscale diffuse map. Your spec map should contain colour for a start. It will help sell the different materials a hell of a lot more. But also it wouldn't look totally different. Lets tkae your Gorefang model as an example... Look at the…
In the projector modifier attributes hit 'reset' after you've loaded your highpoly...I don't know why they don't just make this an automatic feature... then just bump up the 'push' value until the cage completely surrounds your model. Also, if you go into the 'Help' section, and search Normal Maps, you'll find a tutorial…