SSAO/HBAO might be happening if you have it turned on. http://us.battle.net/wow/en/blog/17944910/engineer%E2%80%99s-workshop-anti-aliasing-lighting-2-12-2015 Vertex colors can be used on terrain and very big objects in WoW.
ENALYA- thank You :) Hi guys and gals after a while. I have finally found time to post next milestone of my work. I've spent dozens of hours on tweaking model's proportions, sculpting folds of skin, scales, tens of monster's theet (86!), creating a pedestal etc. This is what I've had 3 days ago: - high poly model- almost…
77K average creates a 60K to 80K ballpark. According to the article that includes all jobs including entry level jobs and QA testers where the starting salary is 15CAD/hr for QA testers and 19$/hr for 3d artists. That comes to an average of 30K to 40K annually. And these are the bulk of hires, so how is the figure so…
2 Documentaries I recommend for artists: "Jiro's Dream Of Sushi", about a Japanese sushi master who supposedly makes the best sushi in the world and who attained this reputation through a lifetime of perfecting his techniques. "Tim's Vermeer", about the co-founder of Newtek the maker of Lightwave, who went on a multi-year…
I no longer pirate music. Because Spotify offers me a good deal for music; I don't own it but my music tastes change too much to buy everything on albums. I do buy one or two albums a year like I always used to. I no longer pirate most movies or series. Netflix offers a pretty good deal; I don't own it but I tend to only…
a good model starts with a good concept, and even the best of modelers can't make a bad design look good. sorry to say but that concept looks pretty silly. gun designs should be attractive from the first person view and the one you chose probably looks like a big box instead. if you've never done any sort of highly…
@astraldata I think it's either/or for triplanar vs world space coords. With your example, all the different cubes would need to be more or less have identically laid out UVs. Without any special shaders, they would only blend if they were placed on key gridlines. not any different than if they were simple planes laid next…
vfx podcast about the avengers movie http://www.fxguide.com/player/?media_url=http%3A%2F%2Fmedia.blubrry.com%2Ffxpodcast%2Fmedia.fxguide.com%2Ffxpodcast%2Ffxg-120506-TheAvengers.mp3&width=550&height=175
Hey, I really dig this site :) Sean had posted it up before on FB but never got a chance to look at it... this has now become my homepage :) Add me if you like: http://www.redforward.com/network/profile/1733/FtyErSZj6rz6Cb9vjk5X9HVrlARkvrUFNSamESkl/Jason_Lavoie.html#summary/