I assume this long triangle shading gradient isn't in hi poly mesh . But it could be if its sub-div model . Most probably although it's low poly model . Easy fix would be just fixing vertex normals/ split normals or whatever they are called in your software. Here I fixed the gradients by just putting Weighted normals…
We are looking for freelance artists / CG architects to
create low/mid poly meshes of architectural interiors. Models will be used in
Unity, so we expect meshes to be optimized for gaming (not high poly archviz). We would provide Autocad plans for reference. In this post
we are only interested in walls, windows, structure,…
Hi there, I'm here for first time, and I making bold move - start my posts from this category! My name is Aleks - as other guys at this platform I'm looking for a job. I don't want to waste your time, so here fast description of myself as a 3D Artist: I started doing 3D for 2 years ago, for this time I was in a indie…
NS-288 Radio Model - Substance Designer Procedural Material My dad gave me a radio as a gift. I couldn’t find detailed information about the radio. It was mentioned that it was made by Güneş Elektronik. I liked this real radio model, and I wanted to create a procedural material in Substance Designer. I added nodes for the…
I tried it out. These models were done in ZB using modeller and brushes. I am definitely no wizard but I was just curious if I could make something with the modeller and how the integration is with keyshot. I think for product presentation the combo is quite powerful. It a little longer to model in the beginning but in…
From yr own comment above it's no mystery that you don't have a job.Look with your eyes! As my Dad was fond of saying. You are in artstation where the best weapon smiths in the world have their work on display.Vary your subject by modelling old to futuristic weapons. Check out Lone Wolf:…
Never thought I would hear about Milkshape 3D again... 🙃 It was the first 3D modeling software I used. Had to ask my parents to buy me the $20 license because I was still in grade nine lol. I eventually moved on to 3D Studio MAX 3.1, but Milkshape was a great app to start modeling because it was basically a simplified…
I’m available for freelance remote work as a 3D character artist. I specialize in: retopology UVs clean game-ready topology character mesh cleanup animation-friendly edge flow Available for: retopo and UV work topology cleanup for existing models character production support stylized and realistic characters Portfolio:…
Hello everyone! I'm asking for help with importing models into Prime World. This game was closed a few years ago, but after 3 years, at the request of fans, the developers opened its source code and put it in the public domain. Now the community can mod the game. The main details: Editor to work with the game: The editor…
Been submersing myself in a lot of nostalgia lately for
better or worse… so at least I’ll try produce something from it. Just wanted to
do simple modeling and painting without sculpting. I may try to do some of the other characters, if I ever end
up finishing this one.