Just so I can clear some things up from our side: tl;dr - We've already thought through most of the suggested ideas and plans are in motion. Chevy ad is bollocks and violates Terms of Service. 1. The expanding Chevy Ads violate Google AdSense's Terms of Service - I or rogue13 will be reporting them. 2. Donations sound…
I've finished a bit more of the gun. I haven't got to work on it too much because I've been a bit busier than usual. Of course, the hours I did get to work were spent fiddling with getting things to look good, getting rid of shading errors, and figuring out what works and what doesn't. When I'm done this gun, I think I'll…
As the title states, I'm in a bit of a pickle when it comes to my textures when painting the landscape in a scene, as shown here. My problem here is that my texture is very small and highly repeated, something I usually just fix with texture-coordinates in the material, but can't use now since I need the UV-slot for the…
Ohhh this is a doozy of a problem. When I first saw it, my initial reaction was "geosphere". What is this stitch pattern called? If you know it, then for sure there is a way to replicate it. Just need to see all the sides.
Nice! The main issue for me is the water reflection. If you cant use raytracing or even a planar reflection due to performance issues then i suggest you keep the amount of water to a minimum. Or find a way to hide the fact that it doesnt quite reflect the environment, like in the right side of the image. The grass is a bit…
Really slow progress (Wacom went kaput so I treated myself to an Intuos 4 : )). Hair is still placeholder, right now its just in there so she feels more like the character. I'm aware her proportions still look a little on the short side but rather than push the proportions too much I want to make her the essence of her…
Looks good so far. It might be nice to see a side view of the face. From this angle everything looks a bit flat. It might be that your face does not have enough depth. I feel the brow could be emphasized a bit more. Another thing would be to step down a couple subdivision levels for a bit. You seem to be getting a lot of…
A lot of people use projection painting software like Mudbox or 3D Coat to paint over the seams, as its less of a ball ache then doing it by hand in PS :D However, you still need to remember to hide your seams strategically, e.g. where natural cloth seams are like on a top where the arm sleeve is sown onto the torso area.…
Hi guys. Here are my first tower, just the high-poly model : I've worked on this model more than a day, but not for the modelization, but for found a "good" idea. This kind of design seems really empty ... But that's the objective in fact ... As you can see, on the top is placed the space for the power cells who need to…