Update, progress on UV and low poly, tri count is at 58000: In the end I split the body in 2 4k Maps and a 2k map for the steering part (pink checker), that will also be at 20 or 22px/cm for higher detail in first person renders. C&C welcome! :)
If you already have a nice mic, you can try to just isolate the mic from the keyboard noise, something like this might work well enough http://blog.usedavesvoice.com/2011/08/20/diy-mic-gobo-shield-mudguard-for-10-bucks-at-walmart/
American Cherry Wood $2 on the Unity Asset Store https://www.assetstore.unity3d.com/en/#!/content/1682 Also, it's 30 substances, not 20 Edit: And here's the Substance Database, where you can buy individual substances (or all of them for 1.59k) http://www.allegorithmic.com/products/database
Scott Eaton's class is a must for any serious Character Artist IMHO. Paul Richer's Artistic Anatomy is one of the few accurate anatomical books for artists: French version is free (and Public Domain): http://sherristakes.com/download/art/Artistic%20Anatomy%20-Paul%20Richer.pdf
hardware controls like this are cool in theory but i dont use them much. for things like knobs on midi keyboards i had one that had 20 knobs /sliders /pads. i ended up using the software sliders a lot more and automating them
@Neox & Malcolm I've just uploaded version 1.3.8 to the website. I've added the layered material id (clown) feature. Let me know what you think. Also, by request, I've changed the demo terms to 30 days rather than 20 bakes.
Your work is mediocre. It looks very last-gen. Appy to all jobs that you can at every company you can. Its not surprising you havent found a job yet. You've only been looking for one month, and only applied to 20 places.
how much is a plain dvd drive nowadays? 15. 20 if you're unlucky. I wish all multi-CD games were DVD games, makes installing much easier. Especially with games that usually take up 6 CDs like HL2 or UT2004.
Well, if I can get my old PC up and running, I can prove it as well I built and textured Goku, Cell1, Cell2, Freiza and Shenron for ESF. I'll try to dig up the 20-some-odd files of Goku I have.
Update 4/20/05 @ 2:04PM Just finished making some monitor textures. Going to make them animated textures hopefully. Also fixed the alpha channels on some of the light textures. Still a bit too dark. Edit: Thumbnails anyone? Sorry.