Doesnt Painter have a baking option to compute per fragment which does pixel instead of vertex? I think I seen it in marmoset too? So the both sides is for the front and rear? Or is the front going two ways?
I played it for a few days but grew bored pretty quickly. It's too buggy and shallow for now, I'll continue playing in year or two after several cool expansion packs.
I too think it was best of the bunch; but this newest addition tops it even more! I'd like to readjust my vote to this one, however whichever of the two wins; I'll be parcipitating!
The only two suggestions I have deal with some props. The AO on the water buckets and the crates are much too strong, especially in regards to where the various wood planks meet.
You should also seriously consider putting an edge loop or two at the ankles sinde it had too many lines running down and none across to make a proportionate ankle.
[ QUOTE ] no it's not dead, its just a bit lazy :P two others died though, and their corpses where eaten by these three... [/ QUOTE ] So they eat corpses now too? Damn.