@aivanov: Just added that now, it'll be in the next build. @Lamont: Custom Hotkeys are in progress! Clipboard copy is done, Not sure about the open in app though. Would that be to open in the app after every screenshot everytime? Concerned about whether or not it would get in the way of quick captures :/ I'd like your…
Bottom/Front looks a little lumpy. Not the biggest expert on cars but, wouldn't that be open at the bottom instead of the solid back? Also if it were open you could put some sort of grill in it. Or do you just plan on texturing the grill in? Whats you plans for this project, are you making a high poly then baking it down?…
Thats in part why I am using a biped master so I can get an ik/fk with this setup. Becausr of that though is why I have to use the mid snapshot rig to capture the bips movements and have its wire parameters open. Cat actually was corrupting my files so bad, max would crash trying to even open one through the merge function.
Looks great dude. I'd continue to think about the lighting -- darken the room a bit more and make more use of the strip lighting and the open blinds around the room. The concept does a great job of illuminating certain areas with the use of the strip lights, they guide the eye around the room. As with the open blinds, they…
very very basic mental ray set ups http://www.sendspace.com/file/a971r7 my gamma settings are at 2.2 so make sure you open normal and displacment maps open them using a gamma of 1.0 otherwise they won't work properly to learn more about mental ray check out masterzap or jeffpattons blogs. but what your asking is very basic…
Oh man it's been ages since I've opened this project. The project still takes ages to open and has the same issues. I feel like I should have just exported my maps and started a new project just to see if it worked smoothly. @Neox It's really simple, really not sure why it's giving me this issue. I've even got opacity…
i can categorise books like " a single book , a spine of books and a open book " and all three of this will have three atlas's like single book atlas , spine atlas , open book atlas and with this i can get more variation . what do you think? and how can i do this in highpoly lowpoly way because i want to detail in zbrush…
Nevermind I managed to figure it out. Opened up the cloth content example and open the skeletal mesh of a piece of cloth and saw where they put the bones, messed around in 3ds amx figured out what I needed to do to skin it and after messing around with the Apex plug-in i figured out where the options were to weight paint…
Yes, this is a pretty frquent problem for some reasons. I had it too, and found pretty simple solution. To fix it do the following: 1) Open file C:\Users\Public\Pixologic\GoZApps\Maya\GoZBrushToMaya.mel and in the beginning change the variable to thisglobal string $GoZPublicPath = "C:/Users/Public/Pixologic/"; 2) Open file…
@Mossbros: For the hex embed, I just use math :P I took a cyl with 54 sides to use for the flat rim. Made another cylinder with 6 sides for the hex part, deleted the end caps on both cylinder objects, created 8 even segments on each side of the hex so there are 9 faces total, then just bridged the open face of the hex to…