There are big platforms like walls, a big bridge alike ground, those are defining your boundries and paths etc. Maybe you can try model and add smaller sci - fi probs here and there. Trashes, old dismembered mech parts, maybe a couple old and useless dead robots and also sci - fi useless vehicles which embedded in soil.…
I don't think that's the right URL for your website I'm certainly no expert but I think you need to decide on what area you want to specialize in. Looking through your Artstation, you seem to be kind of all over the place. Do you want to do environments, props, characters, 2d, 3d? Its hard to tell. Your crab robot is the…
@Hamakua Looks great man. I really don't want to think about my animation at all >_< " I suppose this is what makes making robot different from making organic stuff. Joints and what not. @Arrise Good start there man. Make sure those legs are attached to its shoulders/collarbones. And not just popping out from its chest or…
Your current header/body contrast has a much stronger feeling. I'd keep the strong black/white split, but make the header a bit less tall, and change the white part to be 1 smooth object rather than sections. Keep the robot (or replace it with your current best model) but make it a bit smaller. Have a block that says CLARK…
Day 5's work. felt i should wait until daytime to post my work instead of exactly when I stopped. didn't get a whole lot done yesterday. spent most of the day experimenting with vertex deforms. I also decided to try and make a robot heart for her based on a dream I had. Perhaps I can hollow out the chesk cavity behind the…
I rewrote a lot of the shaders in UE4 at the start of the project and I've only just gone back and fixed some up. This is a bit of a look at the current specular: Basically, it's totally bogus and nonrealistic. I wanted a specular that would give that Transformers robot look where you regularly can make out the shape of an…
Pretty solid modeling, and the concept is really appealing, i like it a lot. I know you didn't post this wip here to receive questions, but... I want to model a robot, and the concept really doesn't have those intricate and detailed mechanical parts (like the legs of your turret). How do you manage to figure such a…
Cool idea! One thing I'd watch for is the differentiation of Project and Super Galaxy. To me the SG line is a person in a suit that takes control of robots (Power Rangers) and Project is more cyborg (part man/part machine). Right now mini Gnar is reading to me more like SG, it's most likely because you can see his eyes. I…
mentioning zombies = game awesomeness increase thriplefold! Actually. Just looking at the zombies, might be cool and a bit more original if they are robot zombies. Mindless machines stuck in an endless looping "destroy" program. Maybe they could puke battery acid but in there confused state they still crave brains for some…