Yes... after looking through forums I started realizing that it's mostly a matter of choice and also depends on what you are doing. I would still like to know more specifics or alteratives, like common practices people use and so on. For decals for example, in a smaller environment, how many would be accepted and how it…
When I tried Blender 2.79 for the first time it was already felt like solid alternative to many proprietary 3D packages, there is no doubt Blender 2.8 satisfying needs of regular 3D modeler. Though, here is example why it is still may be important to be familiar with…
@Jerc Thank you! I've got another question regarding this... say for example I had a Sphere, cut in half and then unwrapped uniquely across a UV sheet, Would applying a procedural material over that model create any harsh seams? or better yet if two UV islands weren't the same size but are directly connected together do…
Same guys that made Guilty Gear Xrd. I watched that video a while ago and the main thing i remember was that his analysis didnt seem 100% correct. I cant remember what makes recall it like that, something about the smears I think. Basically They used 3d flipbooks in GGXrd for special effects. There was a thread here on…
@NoisyChain Oh my bad then, sorry. But your example was a bit misleading. Anyway, the topology on top of the head is fine either way. Actually I use exactly the same topology as you used. It's not critial area for deformation. Both of these cases have straight edge loops on the forehead where wrinkles appear, and that's…
Generally that's something you'd do for hard-surface items. It's beneficial when you've got quite sharp edges in the low poly mesh because it means the normal map has less "work" to do - it doesn't have to account for a rapid change in surface normal. Edges with a 90 degrees or sharper can be problematic even for properly…
Hello again :) The issue in your reasoning is that your targets are not clearly defined. For instance the link model shown in your original example (on which all the recommendations made in this thread are based on) is completely built to work with non-sculpted detailing. But now if you say that you do want to convey…
I can't believe my english is so bad!........ the question is how to get rid of the "save as copy" right? lets say you have a texture named 123.jpeg (is just an example)and want to avoid ending with 123_copy.jpeg. Well just record the saving process(saving TO 123.jpeg) without using the 123.jpeg file in any other program,…
That's really good to hear. Committees are the key to keeping little communities bonded together. Whether it's a corporate shindig or just in causal meeting in a pub it really does not take much money for little meetings to happen. I am on the board of a couple of committees and its not so much the money that's splashed…
I don't think that it would be a problem for the CV. You will work as an artist not someone trying to attract people inside the building so they spend money. Regarding the ethical stuff, in my opinion if a person want to throw their money away at the slots they will do it anyway. It's not that if you don't accept the job…