While many things you mentioned are absolutely reasonable it's not canceling the fact that smaller or otherwise bigger texel size has been used in games for years as a mean to save texture space for key areas. Characters faces and hands. Bottom sides of certain objects, cars for example. Backsides of static objects or any…
Haha I remember this back int day, I do have to agree with some points that have been made. The teeth geo looks weird, I mean I can understand the thinking as his teeth are a pretty bit part of what makes the character unique. It's a big selling point on his part. But then you have the fact that it's supposed to be made of…
I agree to what philistine said, though this could of course well be part of the lighting situation. You've done a very great job here, though its really hard on the edge to creepy uncanny valley, which is the hardest thing to pass when doing realistic 3d characters. However i think there a couple of things you might…
Did some of his clothing and hair. Unfortunately I ran into some problems with the UVs in Mudbox and had to redo them, and Import UVs breaks every face. So now when I paint it's like it paints the wireframe. Someone else on this forum had the same problem so but unfortunately there's nothing I can do at this stage. So…
Highschool never ends for some it seems. :/ Good points about isolation, the same can be said of any differences from the mass norm. That by publicly bringing it up in the first place with 'not wanting to offend due to gender, race, other' is as good as and infact does socially identify and isolate the person you are…
Happy News before I start talking about other stuff: Got a job at Starbreeze Studios :D :D The studio behind The Darkness, the Riddick games and Syndicate that is being released this month. Working on an unannounced game project with the Swedish movie director Josef Fares :) Thanks Thanks, yeah I rigged it in Maya. It was…
What I'd like to see a crackdown of, and places like AI are horrible with this, is the whole National vs Regional accreditation bullshit. Lots (maybe even most?) of the AIs out there are have national accreditation, which taken at face value you would think it's as good or better than regional accreditation. But in fact,…
QFT sad to say but I have extremely good friends, some in the industry or 3d related industry who still pirate movies and games. even then they still fall back on the "its only 60 bucks, im sure this company wont miss out on 50 bucks when they are making a few million" makes me want to stab them in the face. Also for your…
The new model looks way, way better. I feel that the mix of colors you have right now is still a little odd, but the colors are more under control now. Contrast is such a powerful thing, and I'm glad to see that you've toned it down and used it for the greater good of the whole model. For the side view of the face, I think…
I am Maxen and I made it!:D so I guess I'm pretty aware of the flaws;) I did NOT get too lazy for the feet nor the face diffuse, it was part of my concept. He is supposed too look as if he dipped his head in a bucket of blue paint and threw one braid over his shoulder. I haven't got time too get back too the arms rings and…