Not entirely sure how exactly is with expressions but perhaps you can try with a little workaround where you can first run " rand(-8, 8) " which will give you some number between -7 and 7 which then you can check with "if-else" if it is what you want. So maybe like this with expression, you can check it and if the random…
Well, I don't know MODO, but I do know Max. I'd be surprised if you couldn't use a similar technique. In Max, this is what I would do: Map my 512 textures with no baked AO as tiling across the surfaces in UV Channel 1. Map my AO bakes in UV Channel 2 - the AO bakes would be their own texture or textures - just greyscale.…
You've got nice work on there but one thing that made me do a double take was that you have written "3 x 2048" on your dragon prop. At first I thought you meant that you had use 3 2k sets (diff, spec, norm). Then I realised that you meant all 3 textures. I think in most cases people say that they use 1 2k texture and it's…
Joopson and Cryrid Reconstruct Subdiv is only working for some sub divided parts and on others it's not allowing due to the presence of triangles. So this is a partial solution. It gives me 2 subdivs on the turret part but it's still 490k at subdiv 1. Originally I added 1 turbosmooth divided by smoothing groups in max so I…
Here's just a little tip for Substance Designer that I did mention in the material walk-through on my Artstation of Fancy Outdoor Tiles I hadn't known about this for a while but let's say you're exposing parameters so you can control different parameters in engine, but all your controls in engine are turning up as sliders…
So far the solution that more closely matches what I went with for my art test (prior to the interview) involved painting the vertex colours inside UDK and getting the following result. Honestly, I should have used UDK terrain, my mistake really, but I wanted to do the terrain base in MAX. The problem I had was how tricky…
So I got the obelisk finished, in time for xmas. I think there are some things I want to make it feel more complete. (mainly with presentation) But this is my 2nd 'fully' complete asset. The only problems I had with this one was: 1. my computer almost took a dump trying to move the high polys about (fixed this by…
I liked Half-Life 2 a lot, I liked Episode 1 better than the base game, and I liked Episode 2 better than 1. They're just continually ramping up the quality of the experience. Eli is not going to come back. He knows too much. Alyx never died she was just very heavily injured whereas Eli had his brained stabbed and sucked…
I would be the last post on page #1 with a wall of text hahaha. @Paznos - "Fun" is so subjective you cant really use that as any kind of metric, some people like skat, who are we to really say that they don't get enjoyment out of it. I think Egoraptor put it nicely in his castlevania 1 & 2 video when he talks about a high…