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Re: [UDK] the 'Road Home'
Reply by
Joshua Stubbles
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Jul 2011
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3D Art Showcase & Critiques
Looking great Adam. I already mentioned on FB that the grass looks a bit odd with the bright/dark extremes, but otherwise it's looking sharp.
Re: Elsa [Unity] _ Finished
Reply by
james01
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Nov 2015
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3D Art Showcase & Critiques
Almost there, I think you just have to fix the nose. Yours looks a little more like a snout and is very sharp edged.
2 results
Re: Candy Land Archer
Reply by
theStoff
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Apr 2015
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3D Art Showcase & Critiques
Very cool looking. Are you planning on combining the eyelids with the head? I feel right now they look a bit thin and too sharp.
3 results
Re: Crit my Textures: To hell and back!
Reply by
Zipfinator
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Mar 2010
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3D Art Showcase & Critiques
It's looking great, but the top and bottom bricks near the edges seem to fade instead of having a sharp defined edge like the rest of the bricks.
7 results
Re: [W.I.P] Space market
Reply by
Dethling
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Feb 2017
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3D Art Showcase & Critiques
The details on this pieces are very nice and believable. I also like the combination of flowing forms and sharp edges. looking forward to see more. :)
2 results
Re: [UE4+substance] Abandoned Theme Park area (FINISHED)
Reply by
Nathan3D
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Feb 2017
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3D Art Showcase & Critiques
trying out some new foliage methods what do yous think? I think it maybe looks a bit too sharp?
2 results
Re: Zbrush Sculpture
Reply by
sandro1066
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Dec 2011
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3D Art Showcase & Critiques
I see you did a lot of work, but I see some anatomical issues. The sculpture does not have such a defined and sharp muscles. :)
Re: Usefull Character Sculpting Brushes?
Reply by
MasteroftheFork
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Apr 2012
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Technical Talk
Clay tubes is so nice. I have trouble making sharp, thin, deep slices though, what's a good tool/brush for that?
Re: Zbrush bust sculpt
Reply by
RohinParmar95
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Apr 2014
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3D Art Showcase & Critiques
I'm looking at the sculpt close up and it looks like the pores are too sharp almost? It looks like the character is wearing a lot of makeup. Is
Re: [UE4] GAS
Reply by
BARDLER
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Jan 2016
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3D Art Showcase & Critiques
Looking good! The one thing that jumps out to me are your highpoly edges are really really sharp, and the edges are falling apart in unreal.
4 results
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