Hello again! For this week's update I wanted to talk about the art style of Strawhart's first stage since we're aiming to give each stage its own personality and atmosphere. I’ve arranged a couple of our assets from our first stage here so I could talk a little bit about the design principles behind them. You’ll notice…
Hey artists! We have a done a lot of posts before but the applications were not so useful for us so in this post we will be clearer about what we want and ONLY apply if you can make the exact quality we show here. We need artists for long term work. - You need to understand modeling miniatures for 3D printing 110%. - You…
Vertex lighting is independent from vertex colors, you can have both on the same mesh. Vertex lighting sort of uses the same approach as vertex colors but to cast fake shadows on your object in the viewport quickly. Calculating shadows is what ties up a lot of the processor time when you click render or when you build a…
honestly, the fastest way to get answers is to get good at googling. I've been in the same boat, and this is what I've found true in my experience. I know, that probably sounds insulting, but i watch a lot of online communities and 99% of the questions I see asked are like a 1 min google search away. OFten times when I…
Hello! This is my first post, so sorry if I'm missing any best practices when it comes to posting here. I'm looking for an artist that can create a 3D model of a small building and outdoor garden environment. This is a one-time model, and payment can be discussed if you are interested. This model will be rendered in a…