frankly right now being at the pointy end of the marketing stick, I dont blame them one iota. I fucking hate marketing but they demand stuff and they will get it however they need. it sucks but when you're on the recieving end its sorely tempting to tapmer with the (half finished) screenshots (which I never have)
We've been hard at work finalising and wrapping up what we could for our final submission today - I'm happy to share the trailer we've produced for it :) https://www.youtube.com/watch?v=c4vdyauwXpQ Although we ended up cutting a few corners on gameplay development to focus on refining the visuals for our cinematics and…
Hi everyone! Week 5 and 6 update! For Week 5 I worked on texturing the cupboard and mortar in Substance Painter. After some feedback from the professor and classmates I ended up with a look that I really liked for both of the assets. I also began polishing some of the wall modules that I had left. Like deleting backfaces,…
Outside of some very specific cases your sculpt will likely have zero relevance to the creation of the actual blendshapes. In other words, let go of your focus on the "pretty highpoly sculpt" and put all your attention on the lowpoly model, which is the *actual* asset at the end of the day. 99% of the time this is the…
For looping the idle, look into Out-of-Range Types http://help.autodesk.com/view/3DSMAX/2022/ENU/?guid=GUID-0452F206-6025-440F-92A3-823892368B63 For the path, you could assign the root of the character to a Path Constraint http://help.autodesk.com/view/3DSMAX/2022/ENU/?guid=GUID-10AC3D82-523D-4670-8240-D6E3AC79F0BF
@jakemoyo - Haha, thanks. What you said was so funny. Anyways, lets get serious... The green parts I'm not proud of, its actually very hard to tackle right using procedural methods, at least for me currently. Its hard to control properly. I want it to match the concept more. For example, I have problems with matching the…
Yeah. Because though it is 3D, with both it's shape, color, and general direction in shading all similar, it feels much closer than if it were just one or the other. I tried adjusting the color a bit and simplified/modified the direction of the shading so it follows enough direction to fit the style but does change how it…
tree concept. originally it was going to be some neat amethyst bonsai thing i had in my room, but it didn't look super great. the tree's in vertical and horizontal positions so i had to rethink the leaf placement a few times. ended up doing clusters of ~5 planes that i duped and moved around. this also comes back to bite…
I know I didn't fully explain the process the chest went through to get to release before, but it's not as simple and forced as maybe it seemed from my earlier post. Or desperate, for that matter. There were a number of artists approached about this, and all of the work submitted for evaluation was work that was popular…
Sorry for lateness. I have a strong feeling Vice City is the next GTA installment. many many clues from rockstar. Seagull theatre "liberty city, it's over!" ballad of gay tony colors remind of this image of miami, notice the cranes which are technically useless in liberty city aside from a mission in ballad:…