I'm pushing it lower still, and i'm not underestimating the power of normals, but taking in mind how they will bake to the lowpoly if not enough triangles are there to create enough pixels to capture the data. Also the outline of the shapes it easily seen and normal maps can't hide a 5 sided cylinder against an object. It…
@Shrike - Thanks for the comments. I cannot scratch the design and start over from concept, but I can fluidly change things and attempt to make them work. You make a great point about the barrel size, something I haven't noticed. Will address that. I must get defensive about the need of an ACOG on a weapon like this,…
Exactly this, I've seen some amazing stuff over there and just because it doesn't have a big company logo there's no Award, I've also seen it the other way round terrible work but because of the logo the guy got a gold award, its ridiculous. Makes ya think this site really isn't about digital art at all haha, just makes it…
Why you have selected a cheap mobo for top of the line components? I would go with something with much better reviews, like: http://www.newegg.com/Product/Product.aspx?Item=N82E16813130643 Also, if your not doing any rendering, i would consider saving couple of hundred bucks and going with gtx 560 or 570 (i have 570 and it…
The gesture and some of the proportions looks a bit off. Click on any of the guys on this site and you'll see from and side views you could use as reference:…
Nice StevenZer, yeah I have some experience with UVs but nothing really past basic. I took your advice for optimising the amount of seams in my texture and I managed to get this. I flipped the lower trim UVs upside down and sew the edges to that, so I can cover the seam and still add individual detail to the top side of…
I can't tell the difference in pressure sensitivity compared to my 12WX. In practice, I think I eliminated some problems I had with my desktop system WRT random stroke issues, so painting on the laptop I think is now a slightly better experience -- keep in mind my Cintiq and desktop are a bit on the old side, and my…
Something about the added graphic on the side makes it seem larger to me. It could just be the render, but when looking at your last image I see something barrel sized, and the previous image I see something I could hold. Adding a bit of texture to the normal and spec (even a coat of paint has a slight texture) or some…
Nice layout! Clean and simple as it should be. Nothing to critics on this side. Your first work is interesting. However, you should show us: - triangle count (20, 2000 tris?) - texture sheets (diffuse, specular, normal) - texture size (512x512?) - wireframe of the whole scene I'm not sure if it's a good idea to put…
Hi, In the animation category, let's say in order to use a specific model/rig from a tutorial site, I asked for permission and they told me I should give them credit at some place in the footage for their model if I wanted to use it. I would do something like blend in "model courtesy of xxx" at the end of each animation,…