I am not a max user, but when I get that type of result in Maya it's usually because of hard edges. I set all my edges to soft for bakes. I think that is a smoothing group in Max?
Bushmills 16 yr https://www.masterofmalt.com/whiskies/bushmills-16-year-old-3-wood-whiskey/ One of the best single malts you can get, it's so soft on the palate you wont believe it.
i really don't like cafe-press's quality. shirts were scratchy and print was bad. spreadshirt custom shirts are generally 15-18 dollars, if i remember correctly. and they print on soft AA shirts
I think once you start talking soda can, then you are looking for THEM to pay YOU if your game starts selling like minecraft. I was gonna say hotcakes but that's so last century.
Just a couple images of some of the many many things I did for Soma. I worked on this game for three years, and made all manner of things for it. I'm available for freelance again. Zeppelin Cocoon Crew
the lighting doesn't seem very strong, feels... overcast, if thats what you're going for then you did it well i guess, but it takes away from the scene to me. essentially, your lighting is very soft.
Have readed this link already. done same, actually its only 1 wey to add collision. I think its not speedtree soft prob. its something with udk. but its just my guesses.
a car i made a while ago, probably the first 3d thing i made that i was genuinely proud of. It seems pretty flawed looking at it now, but i still have a big old soft spot for it :)
NC Soft posted the ANET job as well...got it in my email today, so it must be still active. http://tbe.taleo.net/NA5/ats/careers/requisition.jsp?org=NCSOFT&cws=1&rid=1098
Nizza, awesome character really like where its going :) Can I ask how you preview it in the last picture, is it Marmoset? Wondered how you got that nice soft lighting set up on it :)