We’re a small video game agency based in the western U.S.! We're looking for a freelance Comic Illustrator to help one of our indie clients create a series of in-game, 3-panel comic strips. To apply, fill out the form, the link is at the bottom of the post. If we like your portfolio, we will ask for a short art test. About…
Hey, yes, sorry, I thought I posted this in the Blender forum. I don't know how my message got here. And I see no way of removing it. I'm modeling in Blender. WeightedNormal is a modifier and Harden Normals are found inside the settings of the bevel modifier. You can't use both at the same time.